- update to geode v4 (stable release)
- check update below for the changelog :3c
- update to gd 2.2074 and geode v4
- experimental 2-player support! (needs Separate Dual Icons)
- the icon kit now shows the custom colors correctly :3
- internal: slightly improved codebase
- bumped geode to 3.0.0-beta.4
- macos support is back
- initial update to 2.206
- removed some performance improvements stuff due to aggressive compiler inlining (will be back)
- temporarily removed macos support (will be back)
- also show custom colors in the editor
- seeecret :3
- MacOS support! huge thanks to dankmeme for telling me what functions have inlined flashPlayer <3
- the overrides for the small cube inside of the ship/ufo are now toggleable!
- More descriptive messages to avoid confusion with the UI
- new internal data structure to declutter code a tiny bit (migrates automatically)
- remove a lot of not needed hooks (may improve performance very slightly)
- NodeIDs update! requires Node IDs 1.8.0, removes smelly bad code
- new logo!
- fix a crash with Weebify's Separate Dual Icons mod (they're still not fully compatible)
- Globed support! (fixes players having your colors)
- fixed default colors resetting after changing them
- fixed the small cube in ship & ufo having the wrong color
- fixed spider resetting colors
- fixed an incompatibility with capeling's icon randomizer
- Initial release.