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changelog.md

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v0.2.0

  • update to geode v4 (stable release)
  • check update below for the changelog :3c

v0.1.9

  • update to gd 2.2074 and geode v4
  • experimental 2-player support! (needs Separate Dual Icons)
  • the icon kit now shows the custom colors correctly :3
  • internal: slightly improved codebase

v0.1.8

  • bumped geode to 3.0.0-beta.4
  • macos support is back

v0.1.7

  • initial update to 2.206
  • removed some performance improvements stuff due to aggressive compiler inlining (will be back)
  • temporarily removed macos support (will be back)

v0.1.6

  • also show custom colors in the editor
  • seeecret :3

v0.1.5

  • MacOS support! huge thanks to dankmeme for telling me what functions have inlined flashPlayer <3
  • the overrides for the small cube inside of the ship/ufo are now toggleable!

v0.1.4

  • More descriptive messages to avoid confusion with the UI
  • new internal data structure to declutter code a tiny bit (migrates automatically)
  • remove a lot of not needed hooks (may improve performance very slightly)

v0.1.3

  • NodeIDs update! requires Node IDs 1.8.0, removes smelly bad code
  • new logo!
  • fix a crash with Weebify's Separate Dual Icons mod (they're still not fully compatible)

v0.1.2

  • Globed support! (fixes players having your colors)
  • fixed default colors resetting after changing them
  • fixed the small cube in ship & ufo having the wrong color

v0.1.1

  • fixed spider resetting colors
  • fixed an incompatibility with capeling's icon randomizer

v0.1.0

  • Initial release.