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BoringMaze

A Unity game with random maze and 'dynamic difficulty'.

Screenshot

Gameplay

  • Maze generated by depth-first algorithm each round.
  • Dynamic difficulty controlled by the descending range of spot light, which is the only environment light source.
  • Player initialized at the upper left corner while the exit at the lower right corner.
  • Playthrough video: link

Reference

Kinder Boy Font
Unity Tutorial
Mixamo 3D Models