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In the future I would like to implement a texture atlas. This may improve rendering performance for slower computers. It is important for this game due to the board sizes which are quite larger than boards on most other tile-based games.
The text was updated successfully, but these errors were encountered:
In the future I would like to implement a texture atlas. This may improve rendering performance for slower computers. It is important for this game due to the board sizes which are quite larger than boards on most other tile-based games.
The text was updated successfully, but these errors were encountered: