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This repository has been archived by the owner on Jan 1, 2024. It is now read-only.
There exist a setting square input for the analog stick.
This makes it so that if you rotate the input stick in a circular motion, it will be translated into a square one.
But my controller does this (for some reason) already. is it possible to make a setting that translate the square motion of my analog stick into a more round one?
Or maybe if the value for square is negative, it will translate the input to a more round one
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There exist a setting square input for the analog stick.
This makes it so that if you rotate the input stick in a circular motion, it will be translated into a square one.
But my controller does this (for some reason) already. is it possible to make a setting that translate the square motion of my analog stick into a more round one?
Or maybe if the value for square is negative, it will translate the input to a more round one
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