FiveM Script - ESX Status - Health & Armor | Status will be saved in Databse and restore after Relog
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- Health and Armor will be saved in Databse.
- Script checks all
Config.Refresh
times your health & armor status and save it in database. - If a Player joins your server, then the Player get the saved status from database.
Config = {}
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Config.Locale = 'de'
Config.VersionChecker = true
Config.Debug = false
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-- How often Armor Status should be saved in database
Config.EnableRefresh = true
Config.Refresh = 30 -- in seconds (default: 30 seconds)
- ESX 1.2 (v1-final)
- MySQL-Async or OxMySQL (Changeble in fxmanifest.lua)
Should work with ESX Legacy too but I didn't test it.
GNU General Public License v3.0