-
Notifications
You must be signed in to change notification settings - Fork 94
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Minecraft won't go on the Main Menu once some resource pack that uses CIT is loaded (on 1.20.1) #291
Comments
I need to see the entire log file, your cpu and ram would also help |
https://pastebin.com/DN0Pmys3 this is the latest log file |
my bad,, I've misclicked the button. |
Hard to tell while there are so many other stuff in the way, try stripping the setup down to the minimal reproducible one by removing mods and other resourcepacks. Also your specs arent the greatest from what it looks like, I have to consider that it just takes a long time to load because of that as well. Let me know if removing something else solved this. |
This post appears to be a month old, but I have an identical issue with a pretty similar modpack. It would be nice if the developers could find a fix, but as a fellow mod developer for even simpler mods, I know it can take time. |
Like I said, I sadly dont have much time to recreate the pack of mods you have myself. If you want to help resolve this issue faster you need to do what you would with any other compatibility issue which is to use the thanos method until you find the direct incompatible set of mods causing the issue at hand. |
Problem has been fixed by making the modpack from scratch again, it was probably a conflict or more in some mods or config files that by generating them with a fresh start, fixed this issue. |
I've encountered a similar issue with ModernFix Dynamic Resources |
I've noticed that when a resourcepack, like Stefan's armors 'N' items is loaded, the game stops loading almost at the end.
I've checked the console and noticed that it got stuck like this for 10 mins while waiting the game getting at the end of the loading bar.
So I've tought that the problem was CIT or the resouce pack, but it cannot be the resource since I've used it along all the other resource pack and mods in another "vanilla enhanced" modpack and everything was fine.
Here's the Mod List:
3d Skin Layers
Animatica
AppleSkin
Architectury
AudioPlayer
Balm
Blur
Bobby
Capes
CIT Resewn
Cloth Config v11
Collective
Concurrent Chunk Management Engine
Continuity
Couplings
CraftPresence
Cropped
Cull Leaves
Cull Less Leaves
CustomSkinLoader
DynamicFPS
Easy Anvils
Easy Magic
Eating Animation
Enhanced Block Entities
Entity Model Features
Entity Texture Features
Expanded Armor Enchanting
Expanded Axe Enchanting
Expanded Weapon Enchanting
Fabric API (0.85.0)
Fabric Language Kotlin
Falling Leaves
FerriteCore
Forge Config API Port
Geophilic
Global Packs
Held Item Info
Husk Homes
Incendium
Inventory Essentials
Inventory Sorter
Iris
Jade
Krypton
LambDynamicLights
LazyDFU
Linkart
Lithium
Memory Leak Fix
Mod Menu
Modern Glass Doors
MoreChatHistory
Mouse Tweaks
OptiGUI
Perfect Accuracy
Presence Footsteps
Puzzles Lib
Rebalanced Loot
REI
Shulker Box Tooltip
Simple Voice chat
Smooth Boot
Sodium
Sodium Extra
Starlight
Toggleable Item Frames
Visual Workbench
Xaero's Minimap and World Map
YetAnotherConfigLib
YOSBR
Zoomify
Resource Pack List:
Enchant Icons 1.20 v1.3
Stefan's Armor 'N' Items
Enhanced Boss Bars
Fresh Animations + Extensions + Villager Variety Biome
Icons 1.8pre3
Simple Hotbar
Unique Dark
EBE 1.20.x v1.1
BlockStates V1.4
"Enable Broken Path" config already enabled.
The text was updated successfully, but these errors were encountered: