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Dang you can tell what renderer it's using? And yes that was the issue, thank you! Should I have this under a compatibility issue instead?
KawaiiBakemono
changed the title
CIT Textures don't display when placed in item frames
[MOD COMPATIBILITY] CIT Textures don't display when placed in item frames when using Entity Culling
Sep 5, 2023
KawaiiBakemono
changed the title
[MOD COMPATIBILITY] CIT Textures don't display when placed in item frames when using Entity Culling
[MOD COMPATIBILITY] CIT Textures don't display in item frames when using Entity Culling
Sep 5, 2023
Okay, nevermind! I did some further testing and it seems I had both Entity Culling AND More Culling installed. In this case More Culling was the issue, not Entity Culling. I updated my pack to include instructions to bypass this, which is just a matter of disabling the Custom Item Frame Renderer. Sorry about that! I should've done more testing beforehand haha.
KawaiiBakemono
changed the title
[MOD COMPATIBILITY] CIT Textures don't display in item frames when using Entity Culling
[MOD COMPATIBILITY] CIT Textures don't display in item frames when using More Culling's Custom Item Frame Renderer
Sep 5, 2023
The problem here, the item frame renderer is one of the more important MC optimisations. I don't if it's possible, but it would be nice that CIT Resewn was compatible with the custom item frame renderer
Bug
When paired with the More Culling, any CIT texture, when placed in either type of item frame, displays the default item texture.
See bug replication here on YouTube.
Expected Result
The item should retain it's given CIT texture.
Info
Mod Version: 1.1.3
Minecraft Version: 1.20.1
Launcher: Prism Launcher 6.3
Mod Loader: Fabric 0.14.21
OS: Kubuntu Linux
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