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Releases: SRombauts/UEPlasticPlugin

1.2.2

22 Jul 12:05
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1.2.2 release for UE 4.20.0

  • Fix #49 Renaming files is very slow with a large repository
  • Fix #51 Submit of an unchanged files now displays "No changes were applied"

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.2.1

16 Mar 08:13
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1.2.1 release for UE 4.19.0

  • Code updated for incoming 4.20 (current 'master' branch)

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.2.0

05 Feb 13:32
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1.2.0 release for UE 4.18.3

  • Fix #31 Unload/Reload packages on Sync to avoid file system locks
  • Fix global Revert not updating assets in Content Browser
  • Fix #44 Add a top-menu Refresh operation

Code updated for incoming UE4.19 and 4.20 (current 'master' branch)

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.1.0

06 Jan 22:59
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1.1.0 release for UE 4.18.2

Added screenshots for all status Icons.

  • Fix #43 A Renamed asset cannot be Reverted (only by RevertAll)
  • Fix #40 Extremely slow upon BP compile when used with gluon/cloud
  • Fix #28 Optimization: Revert and Sync operations leads to double call to UpdateStatus()
  • Fix #26 Optimization: don't run fileinfo commands on CheckedOut, Renamed, Added, Private or Ignored files
  • Fix #42 Cannot revert a Modified/unchecked-out asset
  • Fix #39 Rename in UE4 causes locking

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.6

16 Nov 19:56
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1.0.6 release for UE 4.18.1

  • Fix Binaries for PlasticSourceControl plugin are missing or incompatible with 4.18. #38

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.5

25 Oct 13:54
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1.0.5 release for UE 4.18

  • The "Connect" operation now check if the "cm" binary is available. If not, this enable the use of a more appropriate error message.
  • Rename FPaths::GameDir() that has been superseded by FPaths::ProjectDir() in UE4.18

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.4

08 Aug 19:58
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1.0.4 release for UE 4.17

  • Slightly improved cm cli command logs

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.3

09 Jul 16:59
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1.0.3 release for UE 4.16

Bugfixes:

  • Fix #32 (revert #23 from 1.0.2) The new checkin "--update" option is not working
  • Fix #33 [Crash] Assertion failed: IsInGameThread() when Duplicate an Empty Level
  • Fix #30 We should not be able to checkout an asset that is marked "not a head"
  • Fix #27 Optimization: don't update status on the root folder after a Sync
  • Fix #24 Gluon checkins are not showing the changeset created

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.2

29 May 20:55
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1.0.2 release for UE 4.16

Bugfixes:

  • Fix #23 Checkin should use --update

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.1

25 May 06:27
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1.0.1 release for UE 4.16

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.