diff --git a/CHANGELOG.md b/CHANGELOG.md index 63bde14b3..f125d92d1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,12 @@ All notable changes to this project will be documented in this file. +## [Sabaki v0.43.1][unreleased] + +**Fixed** + +* Fix setting handicap stones not working + ## [Sabaki v0.43.0][v0.43.0] (2019-03-16) **Added** diff --git a/src/components/App.js b/src/components/App.js index cd795af74..9b14a002e 100644 --- a/src/components/App.js +++ b/src/components/App.js @@ -1598,7 +1598,7 @@ class App extends Component { setting.set('game.default_komi', value) } else if (key === 'handicap') { - let board = gametree.getBoard(tree, 0) + let board = gametree.getBoard(tree, tree.root.id) let stones = board.getHandicapPlacement(+value) value = stones.length