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Triggers on concave MeshColliders are not supported
UnityEngine.Collider:set_isTrigger(Boolean)
CelestialBodyGenerator:HandleGameModeGeneration() (at Assets/Solar-System-Episode_02/Assets/Celestial Body/Scripts/CelestialBodyGenerator.cs:90)
CelestialBodyGenerator:Start() (at Assets/Solar-System-Episode_02/Assets/Celestial Body/Scripts/CelestialBodyGenerator.cs:42)
It does work, nonetheless, for what I'm using it for, but I assume something could/should be done about this issue. I'm just not that well versed in Unity (yet?) to figure it out.
The text was updated successfully, but these errors were encountered:
Old, but I can't leave this without any clarification ;p
I don't think this is that big of an issue, I recall it getting raised but there were no obvious problems. Plus, it's referring to triggers - I don't remember any trigger in this project either.
I'm getting this message in the console:
Triggers on concave MeshColliders are not supported
UnityEngine.Collider:set_isTrigger(Boolean)
CelestialBodyGenerator:HandleGameModeGeneration() (at Assets/Solar-System-Episode_02/Assets/Celestial Body/Scripts/CelestialBodyGenerator.cs:90)
CelestialBodyGenerator:Start() (at Assets/Solar-System-Episode_02/Assets/Celestial Body/Scripts/CelestialBodyGenerator.cs:42)
It does work, nonetheless, for what I'm using it for, but I assume something could/should be done about this issue. I'm just not that well versed in Unity (yet?) to figure it out.
The text was updated successfully, but these errors were encountered: