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main.py
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from types import *
import math
from datetime import datetime
import pint
import icontract
ureg = pint.UnitRegistry()
currency_reg="""
USD = [currency]
EUR = 1.114 USD
"""
creg = pint.UnitRegistry(currency_reg.split('\n'))
class StateService :
@icontract.require(lambda name : name != None)
def __init__(self, name: str):
self.name = name
self.orders = [] #Orders object's adress
@icontract.require(lambda pillRequest : pillRequest != None)
def createOrder(self, pillRequest, IODelivery):
#pillRequest = {townHall : quantity}
Order(pillRequest, self, IODelivery)
class Zone :
@icontract.require(lambda livingSouls : livingSouls > 0)
def __init__(self, name: str, livingSouls: int):
self.name = name
self.livingSouls = livingSouls
class TownHall :
@icontract.require(lambda name, lat, lon : name != None and lat != None and lon != None)
def __init__(self, name: str, stateService: StateService, lat : float, lon : float):
self.name = name
self.stateService = stateService
self.zones = [] #Zones object's adress
self.lat = lat
self.lon = lon
def addZone(self, zone: Zone):
self.zones.append(zone)
def getZones(self):
#sorted_zones = sorted(self.zones, key=lambda zone: zone.livingSouls, reverse=True)
return self.zones
def receive(self, zone: Zone):
pass
class Order :
@icontract.require(lambda IODelivery: isinstance(IODelivery, IODeliv))
def __init__(self, pillRequest: dict[TownHall, int], stateService : StateService, IODelivery):
print("[IODELIV LOG] Order received...")
self.totalPrice = 0
self.OrderRows = [] #OrderRows object's adress
self.stateService = stateService
self.IoDelivery = IODelivery
self.state = 0 #0 = en attente, 1 = en cours, 2 = terminée
#print(f"[IODELIV LOG] Order received : {pillRequest}")
for townHall in pillRequest:
self.OrderRows.append(OrderRow(self, townHall, pillRequest[townHall]))
#print(f"OrderRow added for {townHall.name} with {pillRequest[townHall]} pills in main order")
for orderRow in self.OrderRows:
orderRow.assign(self.IoDelivery)
print(f"[IODELIV LOG] OrderRow assigned to operator {orderRow.operator.name}")
self.totalPrice += orderRow.price
print("[IODELIV LOG] Order created !")
print(f"[IODELIV LOG] Order total price : {self.totalPrice}")
def check(self):
#print("Checking if order is finished...")
#print(f"Order state : {self.state}")
#print(f"orderRows : {self.OrderRows}")
for orderRow in self.OrderRows:
#print(f"Checking orderRow {orderRow.townHall.name} state : {orderRow.state}")
if orderRow.state !=2 and orderRow.state != 3:
return
self.state = 2
print(f"[IODELIV LOG] Order for {self.stateService.name} is finished !")
class OrderRow :
@icontract.require(lambda order, townHall, quantity : order != None and townHall != None and quantity > 0)
def __init__(self, order: Order, townHall : TownHall, quantity: int):
self.order = order
self.quantity = quantity
self.price = quantity*10*creg.USD
self.payload = quantity*0.01*ureg.kg
self.townHall = townHall
self.operator = None
self.state = 0 #0 = en attente, 1 = en cours, 2 = terminée, 3 = annulée
def assign(self, IODelivery):
operator = IODelivery.getMatchingOperators(self.townHall)
if operator:
self.operator = operator
operator.setNewOrderRow(self)
else :
print("[IODELIV LOG] No operator available for this row, cancelling...")
self.state = 3
@icontract.require(lambda state : state >= 0 and state <= 3)
def setState(self, state: int):
self.state = state
if self.state == 0:
print(f"[IODELIV LOG] OrderRow for {self.townHall.name} has been received by IoDelivery")
elif self.state == 1:
print(f"[IODELIV LOG] OrderRow for {self.townHall.name} is out for delivery")
elif self.state == 2:
print(f"[IODELIV LOG] OrderRow for {self.townHall.name} is delivered")
elif self.state == 3:
print(f"[IODELIV LOG] OrderRow for {self.townHall.name} has been cancelled")
else:
print("[IODELIV LOG] Invalid OrderRow state")
self.order.check()
class Base :
@icontract.require(lambda name, lat, lon, townHall : name != None and lat != None and lon != None and townHall != None)
def __init__(self, name : str, lat : float, lon : float, townHall : TownHall):
self.name = name
self.lat = lat
self.lon = lon
self.townHall = townHall
self.droneList = [] #Drones object's adress
@icontract.require(lambda payload, range : payload > 0 and range > 0)
def BuyDrone(self, name: str, payload : int, range : int):
drone = Drone(name, self, payload, range)
self.droneList.append(drone)
def getDrones(self):
droneReady = [] #Drones object's adress
for drone in self.droneList:
if drone.state == 0:
#drone is not on mission
droneReady.append(drone)
return droneReady
class Operator :
@icontract.require(lambda name,base : name != None and base != None)
def __init__(self, name: str, base : Base):
self.name = name
self.base = base
self.missions = [] #Missions object's adress
self.listOrderRows = [] #OrderRows object's adress
@icontract.require(lambda IO : type(IO) is IODeliv)
def signIn(self, IO):
IO.register(self)
def setNewOrderRow(self, orderRow : OrderRow):
self.listOrderRows.append(orderRow)
def createMissions(self):
print(f"[IODELIV LOG] Operator {self.name} is launching missions")
readyDrones = self.base.getDrones()
print(f"[IODELIV LOG] Operator {self.name} has {len(readyDrones)} drones ready")
print(f"[IODELIV LOG] Operator {self.name} has {len(self.listOrderRows)} orderRows to deliver")
for orderRow in self.listOrderRows:
print(f"[IODELIV LOG] OrderRow {orderRow.townHall.name} has {orderRow.payload} payload")
for drone in readyDrones:
currentMissionPayload = 0
missionOrderRows = []
if not self.listOrderRows:
print("[IODELIV LOG] No orderRow to deliver")
break
#print(f"{self.listOrderRows}")
for orderRow in self.listOrderRows:
#print(f"Checking orderRow {orderRow.townHall.name}")
#print(f"OrderRow payload : {orderRow.payload}")
#print(f"Current payload : {currentMissionPayload}")
#print(f"Drone payload : {drone.payload}")
if orderRow.payload >= drone.payload:
print(f"[IODELIV LOG] {orderRow.townHall.name} payload exceeded, cancelling the orderRow...")
#NTS : Maybe we should check if a drone has more payload than the current one
orderRow.setState(3)
self.listOrderRows.remove(orderRow)
else :
#print(f"[IODELIV LOG] Adding orderRow {orderRow.townHall.name} to the mission")
currentMissionPayload = orderRow.payload
#print(f"[IODELIV LOG] Current payload : {currentMissionPayload} after adding orderRow {orderRow.townHall.name}")
missionOrderRows.append(orderRow)
#orderRow.setState(1)
self.listOrderRows.remove(orderRow)
currentMission = Mission()
currentMission.setDrone(drone)
currentMission.setMissionPayload(currentMissionPayload)
currentMission.createOFP(missionOrderRows, orderRow.townHall)
#print(f"[IODELIV LOG] OFP created for {orderRow.townHall.name} with {len(missionOrderRows)} orderRows")
self.missions.append(currentMission)
currentMission.saveLog("Mission Created")
print(f"[IODELIV LOG] Mission created with {len(missionOrderRows)} orderRows")
print(f"[IODELIV LOG] Mission payload of {currentMissionPayload}")
if len(self.listOrderRows) > 0:
print(f"[IODELIV LOG] {self.name} No drone available for the remaining orderRows")
def launchMission(self):
print(f"[IODELIV LOG] Operator {self.name} is launching missions")
print(f"[IODELIV LOG] Operator {self.name} has {len(self.missions)} missions to launch")
for mission in self.missions:
print(f"mission orderRows : {mission.missionRows}")
mission.startMission()
class Mission :
def __init__(self):
self.state = 0 #0 = created, 1 = in progress, 2 = fisnished, 3 = cancelled
self.drone = None
self.missionRows = None
self.missionPayload = None
self.logMissions = []
self.OFP = None
@icontract.ensure(lambda drone : type(drone) is Drone)
def setDrone(self, drone):
self.drone = drone
def setMissionPayload(self, missionPayload : int):
self.missionPayload = missionPayload
def createOFP(self, missionRows : list[OrderRow], townHallToDeliver : TownHall):
self.missionRows = missionRows
self.OFP = townHallToDeliver.getZones()
@icontract.require(lambda state : state >= 0 and state <= 3)
def setState(self, state : int):
self.state = state
if self.state == 2 :
#Order rows are delivered, updating their state
for missionRow in self.missionRows :
missionRow.setState(2)
self.saveLog("Delivered")
def startMission(self):
self.setState(1)
for missionRow in self.missionRows :
missionRow.setState(1)
self.saveLog("Out for delivery")
self.drone.uploadOFP(self, self.OFP, self.missionPayload)
def saveLog(self, msg: str):
timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
log_msg = f"[{timestamp}] {msg}"
self.logMissions.append(LogMission(log_msg))
print(log_msg)
class Drone :
@icontract.require(lambda payload, range : payload > 0 and range > 0)
def __init__(self, name : str, base: Base, payload : int, range : int):
self.name = name
self.base = base
self.payload = payload*ureg.kg
self.range = range*ureg.km #range is not used in this version
self.state = 0 #0 = idle, 1 = in mission
self.OFP = None
self.currentMission = None
self.currentPayload = 0*ureg.kg
@icontract.ensure(lambda self, missionPayload : missionPayload <= self.payload and missionPayload > 0*ureg.kg)
def uploadOFP(self, mission : Mission, OFP, missionPayload : int):
self.currentMission = mission
self.OFP = OFP
self.currentPayload = missionPayload
print(f"[IODELIV LOG] OFP received, {self.name} ready to take off !")
#print(f"[IODELIV LOG] OFP :")
#for zone in OFP:
#print(f"{zone.name}")
#print(f"[IODELIV LOG] Payload : {missionPayload}")
self.doMission()
def doMission(self):
self.takeOff(None) #take off from base
for zone in self.OFP:
self.land(zone)
if self.delivery(zone):
self.currentMission.saveLog(f"Delivery to {zone.name} successful")
else :
self.currentMission.saveLog(f"Delivery to {zone.name} failed")
self.returnToBase()
return
self.takeOff(zone)
self.returnToBase()
def takeOff(self, zone : Zone):
if zone :
self.currentMission.saveLog(f"{self.name} taking off from {zone.name}")
else :
self.currentMission.saveLog(f"{self.name} taking off from {self.base.name}")
def land(self, zone : Zone):
if zone :
self.currentMission.saveLog(f"{self.name} landing on {zone.name}")
else :
self.currentMission.saveLog(f"{self.name} landing on its base")
def returnToBase(self):
self.currentMission.saveLog(f"{self.name} returning to {self.base.name}")
self.land(None) #land on base
self.finishMission() #mission is finished, payload is reset to 0
pass
def delivery(self, zone : Zone):
if(self.currentPayload >= zone.livingSouls*0.01*ureg.kg):
self.currentPayload -= zone.livingSouls*0.01*ureg.kg
return True
else :
self.currentMission.saveLog(f"{self.name} has not enough pills !")
return False
def finishMission(self):
print(f"[IODELIV LOG] {self.name} finished mission")
self.currentPayload = 0
self.currentMission.setState(2) #mission is finished
self.state = 0
self.mission = None
self.OFP = None
class LogMission :
def __init__(self, msg : str):
self.msg = msg
class IODeliv :
def __init__(self) :
self.orders = [] #Orders object's adress
self.operators = [] #Operators object's adress
def register(self, newOperator : Operator):
newBase = newOperator.base
for operator in self.operators :
if newBase.townHall == operator.base.townHall:
print("[IODELIV LOG] Register impossible IODeliv has already an operator in this zone")
return
self.operators.append(newOperator)
print("[IODELIV LOG] Operator registered")
def getMatchingOperators(self, townHall : TownHall) -> Operator:
for operator in self.operators:
if operator.base.townHall == townHall:
return operator
print("[IODELIV LOG] No operator available in this zone")
print("[IODELIV LOG] Searching for the nearest operator")
shortestDistance = 1000000*ureg.km
for operator in self.operators:
distance = math.sqrt((operator.base.lat-townHall.lat)**2 + (operator.base.lon-townHall.lon)**2)*ureg.km
if distance < shortestDistance:
shortestDistance = distance
nearestOperator = operator
if shortestDistance <= 10*ureg.km:
return nearestOperator
else :
print("[IODELIV LOG] No operator available in a 10km radius")
return None
if __name__ == '__main__' :
IODelivery = IODeliv()
provenceAlpesCotesDazur = StateService("Provence-Alpes-Côtes d'Azur")
Antibes = TownHall("Antibes", provenceAlpesCotesDazur, 43.5804, 7.1232)
Nice = TownHall("Nice", provenceAlpesCotesDazur, 43.7102, 7.2620)
Biot = TownHall("Biot", provenceAlpesCotesDazur, 43.6187, 7.0696)
Antibes.addZone(Zone("Antibes Zone1", 100))
Antibes.addZone(Zone("Antibes Zone2", 200))
Antibes.addZone(Zone("Antibes Zone3", 150))
Nice.addZone(Zone("Nice Zone1", 300))
Nice.addZone(Zone("Nice Zone2", 250))
Nice.addZone(Zone("Nice Zone3", 350))
Biot.addZone(Zone("Biot Zone1", 50))
Biot.addZone(Zone("Biot Zone2", 100))
Biot.addZone(Zone("Biot Zone3", 75))
Base1 = Base("Base d'Antibes", 43.5804, 7.1232, Antibes)
Base1.BuyDrone("Drone1", 10, 100)
Base1.BuyDrone("Drone2", 10, 100)
Base1.BuyDrone("Drone3", 10, 100)
Base2 = Base("Base de Nice", 43.7102, 7.2620, Nice)
Base2.BuyDrone("Drone1", 10, 100)
Base2.BuyDrone("Drone2", 10, 100)
Base2.BuyDrone("Drone3", 10, 100)
Operator1 = Operator("Operator1", Base1)
Operator2 = Operator("Operator2", Base2)
Operator1.signIn(IODelivery)
Operator2.signIn(IODelivery)
order = {
Antibes : 450,
Nice : 900,
Biot : 500
}
provenceAlpesCotesDazur.createOrder(order, IODelivery)
Operator1.createMissions()
Operator1.launchMission()
Operator2.createMissions()
Operator2.launchMission()