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.env.example
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.env.example
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# =============================================================================
# IMPORTANT:
# For changes in this file to take effect, restart the server.
# =============================================================================
# =============================================================================
# GAME
# =============================================================================
ENABLE_SERVICE_WORKER=false
# =============================================================================
# DEBUG
# =============================================================================
# The global debug flag
# IMPORTANT:
# If DEBUG_MODE is not set to true | yes | 1,
# other DEBUG_* settings will be set to false in game.
DEBUG_MODE=true
# If true, the game does not log gameplay updates to the console
# Useful for keeping the console clean for your own debugging.
DEBUG_DISABLE_GAME_STATUS_CONSOLE_LOG=false
# If true, a game with default settings when loaded/reloaded.
# Saves a button click on the home screen.
DEBUG_AUTO_START_GAME=false
# If true, music – but not SFX – is disabled by default.
# Useful if you want to listen to your own audio while running Ancient Beast.
DEBUG_DISABLE_MUSIC=false
# If true, hotkeys are disabled. Useful if you use browser shortcuts
# like Ctrl+Alt+C for developer tools, etc.
DEBUG_DISABLE_HOTKEYS=false
# =============================================================================
# SERVER
# =============================================================================
MULTIPLAYER_KEY=mudvayne
MULTIPLAYER_IP=online.ancientbeast.com
MULTIPLAYER_PORT=443
MULTIPLAYER_SSL=true