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I updated scm-extractor to fix handling for some of the tricks this map is using, but
one thing that still makes it fail is that the map stores scenario.chk with locale
1033 (Same as Issue #8).
As this makes the map not load when using any of the non-English 1.16.1-compatible languages
(French/Italian/German/Spanish), even in current SC:R patch, it would be semi-acceptable IMO to
consider these kinds of maps something StarCraft doesn't fully support either.
But I guess we have to end up supporting this in the long run if any popular maps do this kind
of locale trick, so leaving the issue open for now.
In practice, if I can get ShieldBattery patched to work with these maps regardless of user language,
having scm-extractor accept this unconditionally would probably be fine as well. Alternatively extending
scm-extractor's API to include parameter for supporting these maps / adding a way to ask the
extractor if the map only works on certain locale would work too.
https://cdn.discordapp.com/attachments/891299308597571654/927193061367373884/2Laputa_1.1.scx
replay with the map: https://cdn.discordapp.com/attachments/891299308597571654/927193061598064671/TvZBest_Replay.rep
Test:
Error message:
The text was updated successfully, but these errors were encountered: