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[BUG] Corrupted mesh after baking lightmap UVs #35

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Silverlan opened this issue Mar 20, 2023 · 0 comments
Open

[BUG] Corrupted mesh after baking lightmap UVs #35

Silverlan opened this issue Mar 20, 2023 · 0 comments
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bug Something isn't working

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@Silverlan
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General

Describe the bug
The lightmap UV baker corrupts mesh geometry in certain cases.

To Reproduce
Steps to reproduce the behavior:

  1. Download this scene as gltf: https://www.turbosquid.com/3d-models/shapespark-example-room-model-1964014#
  2. Import scene into Pragma by drag-and-dropping gltf onto model explorer
  3. Change map to scene
  4. Convert map to actors
  5. Bake lightmaps
  6. View lightmap atlas to see corrupted geometry

Screenshots
pragma_2023-03-20_17-44-05

@Silverlan Silverlan added the bug Something isn't working label Mar 20, 2023
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