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## Mirror of PR #26162: [Door Remote now shows Mode in
UI](space-wizards/space-station-14#26162) from
<img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)
###### `e627a0d24bc8ae89665feb0b0d519b5fbb77ce32`
PR opened by <img
src="https://avatars.githubusercontent.com/u/58439124?v=4"
width="16"/><a href="https://github.com/Plykiya"> Plykiya</a> at
2024-03-15 23:14:52 UTC
---
PR changed 7 files with 151 additions and 67 deletions.
The PR had the following labels:
- Status: Awaiting Changes
---
<details open="true"><summary><h1>Original Body</h1></summary>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
> Changed the door remote to show what mode it's in on the UI so you
don't have to toggle it to figure out if you're bolting a door or
setting it to emergency access...
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> There is no indicator and it's awkward to set a door to emergency
access instead of bolting it against nukies.
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> - Split DoorRemoteSystem into Shared/Server/Client from just Server
> - Added door remote status control that updates itself on first pickup
and then whenever the mode is toggled
> - Got rid of the custom "ShowPopupToUser" function that the DoorRemote
used to have in favor of PopupClient/PopupEntity
> - Created new Door Remote locale messages.
>
> The only problem I have with my code change is that I created a shitty
fourth placeholder enum so that I could check for a difference on
initial pickup with PrevOperatingMode. Without it, the mode string only
appears on pickup for 2/3 options instead of 3/3 options because the
default PrevOperatingMode would end up matching the current Mode the
door remote is set to, thus not updating the UI. Would love a better
implementation suggestion for that...
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
> - [ X ] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
>
https://github.com/space-wizards/space-station-14/assets/58439124/733eb78a-d1a6-4678-a325-9fda8dc1a4c8
>
>
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> DoorRemoteComponent moved from Content.Server.Remotes to
Content.Shared.Remotes.Components, DoorRemoteSystem OnInHandActivation
changed from Public to Private, DoorRemoteSystem moved from
Content.Server to Content.Shared, DoorRemoteSystem is now
SharedDoorRemoteSystem
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
>
> <!--
> Make sure to take this Changelog template out of the comment block in
order for it to show up.
> 🆑
> - add: Added fun!
> - remove: Removed fun!
> - tweak: Changed fun!
> - fix: Fixed fun!
> -->
> 🆑
> - add: Door remote UI now shows the mode it is in.
>
</details>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: SimpleStation14 <Unknown>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
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