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set locale string for embed passive damage pacifist to be same as regular
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Content.Shared/Projectiles/EmbedPassiveDamageSystem.cs

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@@ -101,7 +101,7 @@ private void OnAttemptPacifiedThrow(EntityUid uid, EmbedPassiveDamageComponent c
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{
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// Allow healing projectiles, forbid any that do damage
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if (comp.Damage.AnyPositive())
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args.Cancel("pacified-cannot-throw-embed");
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args.Cancel("pacified-cannot-throw");
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}
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public override void Update(float frameTime)

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