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ImageSharp already stores larger buffers using discontiguous chunks so it's likely already split up. It should be thread safe though so your approach should work. |
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I generate "Buckets" which represent a small portion of a bigger image. The bucket images have their own memory.
Each bucket belongs to a thread.
Each Thread then uses
The bucket dimensions (Bucket.X,Bucket.Y,Bucket.W,Bucket.H) do not overlap.
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