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Giant STLs (3+MB) cause crashing. #160
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Which one of the files are you trying to import? |
I'm trying to import MeshLab says it has 205k verticies and 68k faces. (edit: If I use MeshLab to transmogrify it into a Collada DAE model, it's happy. Takes a few seconds, but it's happy) |
What's your import settings? I tried But I did that because if you import really dense meshes you end up with vertices very close to each other - less than 1mm and that comes within the lower range of SU tolerance. After that things start merging and breaking apart. Currently the script will try to heal these things which in turn becomes very slow. I suspect this might be the cause - and that the script could be improved to detect this and even time out. But please verify so we can be sure. |
Also, what SketchUp version do you use? (I don' think it should matter - but just to be sure.) |
My settings are the defaults: Import in MM, preserve object origin. If I set import to be in "meters" or "feet", it does indeed import after a few minutes of an unresponsive interface, but it imports. I'm on Sketchup �Make 2016 with no other extensions added. Again, exporting a Collada DAE model from MeshLab or severely decimating the mesh makes it possible to import into SketchUp. |
What is the original unit of that STL file? Millimeters? |
Original unit is MM. I don't think we're hitting a limitation of SketchUp. If I transmogrify the model Into a DAE model using MeshLab, it imports happily (and nicer) |
Su has a hard coded precision of 1/1000". If the model have 17mm edges when imported at meters it will be well under that limit when importing in mm. |
I'm trying to import a big thing and when doing so, Sketchup chokes after about 30 seconds, then will eventually just cause SketchUp to give up and Windows to come reap the dead Sketchup instance.
Sketchup eats about 200MB of RAM before petering out and just chewing on CPU time.
Specs:
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