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Using the HotkeyTest app, if I register a hotkey, e.g. a I understand that that key will be consumed, but it seems that all other keys are consumed as well between when a is pressed and when it's released.
Repro steps:
Bind a as Hotkey 1 in the test app, activate the hotkey
In another windows, hold a, then type sdf
Release a, then type g.
Observed behaviour:
QHotkey::activated is fired.
QHotkey::released is fired.
g is entered into the underlying application.
Can this be avoided? This seems quite intrusive for e.g. games where a user might want to hold a push to talk button and keep entering other keys at the same time.
In your reimplementation of this function, if you want to filter the message out, i.e. stop it being handled further, return true; otherwise return false.
XGrabKey's registration uses True, which from docs
Specifies a Boolean value that indicates whether the keyboard events are to be reported as usual.
So I don't understand why the keys are being masked at all. Based on docs it seems like not even the shortcut key should be masked? But I'm more interested if still getting the non-shortcut keys while the shortcut is held.
The text was updated successfully, but these errors were encountered:
This is definitly a valid issue, but at this point I have no clue why this happens. It's probably simply how X handles key events - but further investigation would be needed to figure this one out. I currently don't have much freetime to work on such deep problems, so if you want to, feel free to further investigate this.
My first ideas on what is happening:
X is just eating the keys, nothing we can do
while being pressed, all key events are redirected to the grabbing application by design - this would need more event logging prove
It's some kind of misconfiguration and can be fixed by using the APIs differently
Thats unfortunate. I will mark this issue as out of scope for now, but if someone wants to give it a try, feel free to do so. However, I would prefer to not add any extra non standard libraries or testing libraries to the project.
I'm using Qt 5.12.8, on Ubuntu 20.04 under X.
Using the HotkeyTest app, if I register a hotkey, e.g.
a
I understand that that key will be consumed, but it seems that all other keys are consumed as well between whena
is pressed and when it's released.Repro steps:
a
as Hotkey 1 in the test app, activate the hotkeysdf
a
, then typeg
.Observed behaviour:
QHotkey::activated
is fired.QHotkey::released
is fired.g
is entered into the underlying application.Can this be avoided? This seems quite intrusive for e.g. games where a user might want to hold a push to talk button and keep entering other keys at the same time.
I've done a bit of investigation and
return false
inQHotkeyPrivateX11::nativeEventFilter
, the behaviour doesn't change. Returning false there looks correct to avoid eating the key per Qt docs: https://doc.qt.io/qt-5/qabstractnativeeventfilter.html#nativeEventFilterXGrabKey
's registration usesTrue
, which from docsSo I don't understand why the keys are being masked at all. Based on docs it seems like not even the shortcut key should be masked? But I'm more interested if still getting the non-shortcut keys while the shortcut is held.
The text was updated successfully, but these errors were encountered: