forked from mathieuanthoine/OpenFl-Animate-Atlas-Player
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathAtlas_OpenFl.hxproj
56 lines (56 loc) · 2.11 KB
/
Atlas_OpenFl.hxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="project.xml" />
<movie fps="30" />
<movie width="800" />
<movie height="600" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="Lime" />
<movie background="00CC00" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="C:\HaxeToolkit\haxe\lib\openfl\8,9,6\src" />
<class path="C:\HaxeToolkit\haxe\lib\lime\7,7,0\src" />
<class path="src" />
<class path="Export\html5\haxe" />
</classpaths>
<!-- Build options -->
<build>
<option directives="openfl=8.9.6
lime=7.7.0
tools=7.7.0
lime-canvas
howlerjs
no-compilation
openfl-html5
lime-webgl
lime-dom
lime-howlerjs
lime-html5
openfl-disable-handle-error
fdb
html5
web
html5" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="ApplicationMain" />
<option enabledebug="False" />
<option additional="--macro openfl._internal.macros.ExtraParams.include()
--macro lime._internal.macros.DefineMacro.run()
--remap flash:openfl
-debug " />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<!-- example: <compile path="..." /> -->
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>"$(CompilerPath)/haxelib" run lime build "$(OutputFile)" $(TargetBuild) -$(BuildConfig) -Dfdb</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>