Lead an army into battle to wrest control from the God-Queen's legions before she reawakens from death.
Table of Contents
Very early stages of development, still working on core functionality.
This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.
Nothing Special, just Godot!
- Clone the repo
git clone https://github.com/Snayff/not_quite_paradise4.git
- Change git remote url to avoid accidental pushes to base project
git remote set-url origin Snayff/not_quite_paradise4 git remote -v # confirm the changes
- Open Godot and import the repo/project
- Press play!
Use this space to show useful examples of how a project can be used. Additional screenshots, code examples and demos work well in this space. You may also link to more resources.
For more examples, please refer to the Documentation
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under a mixed license.
All code is under the GNU GPL-3 license. See LICENSE_code.md
for more information.
All other assets and media have a variety of licenses, per asset. See LICENSE_media.md
for more information.