Overview
Mint, equip, and trade in-game items as NFTs on Monad. Players can own cosmetic items (skins, hats, trails) as ERC-721 or ERC-1155 tokens.
Scope
- ERC-721 or ERC-1155 contract for game items
- Metadata standard for item properties (type, rarity, visual appearance)
- Server-side: verify ownership, apply cosmetics to player state
- Client-side: render equipped items on player mesh (see
PlayerVisuals.js)
- Marketplace or trading between players (optional, stretch goal)
Notes
EVM-compatible — works on any EVM chain, but designed for Monad's fast finality and low fees. Monad makes frequent minting and trading viable for in-game items.
The player model is built in src/client/PlayerVisuals.js. Entity rendering is in src/client/entities/EntityFactory.js.
Overview
Mint, equip, and trade in-game items as NFTs on Monad. Players can own cosmetic items (skins, hats, trails) as ERC-721 or ERC-1155 tokens.
Scope
PlayerVisuals.js)Notes
EVM-compatible — works on any EVM chain, but designed for Monad's fast finality and low fees. Monad makes frequent minting and trading viable for in-game items.
The player model is built in
src/client/PlayerVisuals.js. Entity rendering is insrc/client/entities/EntityFactory.js.