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Room.cs
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Room.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Binding_of_Isaac_console
{
abstract class Room
{
public int[] Coordinates { get; set; }
public bool HasBoss { get; set; } = false;
public bool IsSecret { get; set; } = false;
public bool IsSuperSecret { get; set; } = false;
public bool IsItemRoom { get; set; } = false;
public bool IsNormRoom { get; set; } = false;
}
class NormRoom : Room
{
public NormRoom(int[] coordinates)
{
Coordinates = coordinates;
IsNormRoom = true;
}
}
class BossRoom : Room
{
public BossRoom(int[] coordinates)
{
Coordinates = coordinates;
HasBoss = true;
}
}
class SecretRoom : Room
{
public SecretRoom(int[] coordinates)
{
Coordinates = coordinates;
IsSecret = true;
}
}
class SuperSecretRoom : Room
{
public SuperSecretRoom(int[] coordinates)
{
Coordinates = coordinates;
IsSuperSecret = true;
}
}
class ItemRoom : Room
{
public ItemRoom(int[] coordinates)
{
Coordinates = coordinates;
IsItemRoom = true;
}
}
}