-
Notifications
You must be signed in to change notification settings - Fork 4
/
CMakeLists.txt
1308 lines (1176 loc) · 39.4 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
cmake_minimum_required(VERSION 3.13)
if(POLICY CMP0092)
cmake_policy(SET CMP0092 NEW)
endif()
if(POLICY CMP0083)
cmake_policy(SET CMP0083 NEW)
endif()
if(POLICY CMP0111)
cmake_policy(SET CMP0111 NEW)
endif()
include(CMakeDependentOption)
include(CMake/out_of_tree.cmake)
include(CMake/genex.cmake)
DEBUG_OPTION(ASAN "Enable address sanitizer")
DEBUG_OPTION(UBSAN "Enable undefined behaviour sanitizer")
option(TSAN "Enable thread sanitizer (not compatible with ASAN=ON)" OFF)
DEBUG_OPTION(DEBUG "Enable debug mode in engine")
option(GPERF "Build with GPerfTools profiler" OFF)
cmake_dependent_option(GPERF_HEAP_FIRST_GAME_ITERATION "Save heap profile of the first game iteration" OFF "GPERF" OFF)
option(DISABLE_LTO "Disable link-time optimization (by default enabled in release mode)" OFF)
option(PIE "Generate position-independent code" OFF)
option(DIST "Dynamically link only glibc and SDL2" OFF)
option(BINARY_RELEASE "Enable options for binary release" OFF)
option(NIGHTLY_BUILD "Enable options for nightly build" OFF)
option(USE_SDL1 "Use SDL1.2 instead of SDL2" OFF)
option(NONET "Disable network support" OFF)
cmake_dependent_option(DISABLE_TCP "Disable TCP multiplayer option" OFF "NOT NONET" ON)
cmake_dependent_option(DISABLE_ZERO_TIER "Disable ZeroTier multiplayer option" OFF "NOT NONET" ON)
cmake_dependent_option(PACKET_ENCRYPTION "Encrypt network packets" ON "NOT NONET" OFF)
option(NOSOUND "Disable sound support" OFF)
option(RUN_TESTS "Build and run tests" OFF)
option(ENABLE_CODECOVERAGE "Instrument code for code coverage (only enabled with RUN_TESTS)" OFF)
option(DISABLE_STREAMING_MUSIC "Disable streaming music (to work around broken platform implementations)" OFF)
mark_as_advanced(DISABLE_STREAMING_MUSIC)
option(DISABLE_STREAMING_SOUNDS "Disable streaming sounds (to work around broken platform implementations)" OFF)
mark_as_advanced(DISABLE_STREAMING_SOUNDS)
option(STREAM_ALL_AUDIO "Stream all the audio. For extremely RAM-constrained platforms.")
mark_as_advanced(STREAM_ALL_AUDIO)
# The gettext[tools] package takes a very long time to install
if(CMAKE_TOOLCHAIN_FILE MATCHES "vcpkg.cmake$")
option(USE_GETTEXT_FROM_VCPKG "Add vcpkg dependency for gettext[tools] for compiling translations" OFF)
endif()
RELEASE_OPTION(CPACK "Configure CPack")
if(BINARY_RELEASE OR CMAKE_BUILD_TYPE STREQUAL "Release")
set(BINARY_RELEASE ON)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "")
set(DIST ON)
set(CPACK ON)
endif()
if(NIGHTLY_BUILD OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
set(NIGHTLY_BUILD ON)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "")
set(DIST ON)
set(CPACK ON)
endif()
if(PACKET_ENCRYPTION)
list(APPEND VCPKG_MANIFEST_FEATURES "encryption")
endif()
if(USE_GETTEXT_FROM_VCPKG)
list(APPEND VCPKG_MANIFEST_FEATURES "translations")
endif()
if(RUN_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "tests")
endif()
if(NOT NOSOUND)
option(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB "Use system-provided SDL_audiolib" OFF)
cmake_dependent_option(DEVILUTIONX_STATIC_SDL_AUDIOLIB "Link static SDL_audiolib" OFF
"DEVILUTIONX_SYSTEM_SDL_AUDIOLIB AND NOT DIST" ON)
endif()
if(PACKET_ENCRYPTION)
option(DEVILUTIONX_SYSTEM_LIBSODIUM "Use system-provided libsodium" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBSODIUM "Link static libsodium" OFF
"DEVILUTIONX_SYSTEM_LIBSODIUM AND NOT DIST" ON)
endif()
option(DEVILUTIONX_SYSTEM_LIBFMT "Use system-provided libfmt" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBFMT "Link static libfmt" OFF
"DEVILUTIONX_SYSTEM_LIBFMT AND NOT DIST" ON)
option(DEVILUTIONX_SYSTEM_LIBPNG "Use system-provided libpng" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBPNG "Link static libpng" OFF
"DEVILUTIONX_SYSTEM_LIBPNG AND NOT DIST" ON)
if(NOT VERSION_NUM)
include(CMake/git.cmake)
get_git_tag(VERSION_NUM)
if (NOT "${VERSION_NUM}" STREQUAL "")
string(REGEX MATCH "([0-9]+\\.[0-9]+\\.[0-9]+)" VERSION_NUM ${VERSION_NUM} )
endif()
get_git_commit_hash(GIT_COMMIT_HASH)
if(NOT VERSION_SUFFIX)
set(VERSION_SUFFIX "$<$<NOT:$<CONFIG:Release>>:-${GIT_COMMIT_HASH}>")
endif()
endif()
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
endif()
if(VERSION_NUM MATCHES untagged)
project(DevilutionX
LANGUAGES C CXX)
else()
project(DevilutionX
VERSION ${VERSION_NUM}
LANGUAGES C CXX)
endif()
# Not a genexp because CMake doesn't support it
# https://gitlab.kitware.com/cmake/cmake/-/issues/20546
if(NOT DISABLE_LTO)
# LTO if supported:
include(CheckIPOSupported)
check_ipo_supported(RESULT is_ipo_supported OUTPUT lto_error)
if(is_ipo_supported)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
endif()
endif()
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake")
if(GPERF)
if(GPERF_HEAP_FIRST_GAME_ITERATION)
set(GPERF_HEAP_MAIN ON)
endif()
# Compile with information about file and line numbers for everything
# even in non-Debug build types.
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-g2>")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Use the more size-efficient `-gmlt` option on clang.
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-gmlt>")
endif()
endif()
if(NINTENDO_SWITCH)
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/switch")
include(switch_defs)
endif()
if(VITA)
# Work around a missing setting in the toolchain file.
# Fix sent upstream: https://github.com/vitasdk/vita-toolchain/pull/182
set(PKG_CONFIG_EXECUTABLE "$ENV{VITASDK}/bin/arm-vita-eabi-pkg-config")
include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
include(vita_defs)
endif()
set(TARGET_PLATFORM host CACHE STRING "Target platform")
set_property(CACHE TARGET_PLATFORM PROPERTY STRINGS host retrofw rg350 gkd350h cpigamesh)
if(TARGET_PLATFORM STREQUAL "lepus")
include(lepus_defs)
elseif(TARGET_PLATFORM STREQUAL "retrofw")
include(retrofw_defs)
elseif(TARGET_PLATFORM STREQUAL "rg350")
include(rg350_defs)
elseif(TARGET_PLATFORM STREQUAL "gkd350h")
include(gkd350h_defs)
elseif(TARGET_PLATFORM STREQUAL "cpigamesh")
include(cpigamesh_defs)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD|NetBSD|OpenBSD|DragonFly")
if(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
add_definitions(-D_NETBSD_SOURCE)
else()
add_definitions(-D_BSD_SOURCE)
set(UBSAN OFF)
endif()
set(ASAN OFF)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate")
endif()
if(WIN32)
set(ASAN OFF)
set(UBSAN OFF)
set(DIST ON)
endif()
if(HAIKU)
set(ASAN OFF)
set(UBSAN OFF)
endif()
if(AMIGA)
include(amiga_defs)
endif()
if(NINTENDO_3DS)
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/ctr")
include(n3ds_defs)
endif()
if(ANDROID)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/CMake")
include(android_defs)
endif()
if(PIE)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
endif()
if(NONET)
# Fix dependent options if platform defs disable network
set(DISABLE_TCP ON)
set(DISABLE_ZERO_TIER ON)
set(PACKET_ENCRYPTION OFF)
endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # for clang-tidy
set(CMAKE_THREAD_PREFER_PTHREAD ON)
set(THREADS_PREFER_PTHREAD_FLAG ON)
if(NOT NINTENDO_3DS)
find_package(Threads REQUIRED)
endif()
if(PACKET_ENCRYPTION)
if(DEVILUTIONX_SYSTEM_LIBSODIUM)
set(sodium_USE_STATIC_LIBS ${DEVILUTIONX_STATIC_LIBSODIUM})
find_package(sodium REQUIRED)
else()
add_subdirectory(3rdParty/libsodium)
endif()
endif()
if(DEVILUTIONX_SYSTEM_LIBFMT)
find_package(fmt 7.0.0 QUIET)
if(fmt_FOUND)
message("-- Found fmt ${fmt_VERSION}")
else()
message("-- Suitable system fmt package not found, will use fmt from source")
endif()
endif()
if(NOT fmt_FOUND)
add_subdirectory(3rdParty/libfmt)
endif()
if(DEVILUTIONX_SYSTEM_LIBPNG)
find_package(PNG QUIET)
if(PNG_FOUND)
message("-- Found png ${PNG_VERSION_STRING}")
else()
message("-- Suitable system png package not found, will use png from source")
endif()
if(NOT TARGET PNG::PNG AND TARGET 3ds::png)
add_library(PNG::PNG ALIAS 3ds::png)
endif()
endif()
if(NOT PNG_FOUND)
add_subdirectory(3rdParty/libpng)
endif()
if(ANDROID)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/android-project/3rdParty/SDL2)
elseif(USE_SDL1)
find_package(SDL REQUIRED)
include_directories(${SDL_INCLUDE_DIR})
else()
find_package(SDL2 REQUIRED)
if(TARGET SDL2::SDL2)
set(SDL2_MAIN SDL2::SDL2main)
elseif(TARGET SDL2::SDL2-static)
# On some distros, such as vitasdk, only the SDL2::SDL2-static target is available.
# Alias to SDL2::SDL2 because some finder scripts may refer to SDL2::SDL2.
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE)
endif()
add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
set(SDL2_MAIN SDL2::SDL2main)
else()
# Assume an older Debian derivate that comes with an sdl2-config.cmake
# that only defines `SDL2_LIBRARIES` (as -lSDL2) and `SDL2_INCLUDE_DIRS`.
add_library(SDL2_lib INTERFACE)
target_link_libraries(SDL2_lib INTERFACE ${SDL2_LIBRARIES})
target_include_directories(SDL2_lib INTERFACE ${SDL2_INCLUDE_DIRS})
# Can't define an INTERFACE target with ::, so alias instead
add_library(SDL2::SDL2 ALIAS SDL2_lib)
endif()
endif()
if(NOT NONET AND NOT DISABLE_TCP)
add_subdirectory(3rdParty/asio)
if(NINTENDO_3DS)
target_compile_definitions(asio INTERFACE
ASIO_DISABLE_THREADS=ON
ASIO_HAS_UNISTD_H=ON)
target_include_directories(asio BEFORE INTERFACE CMake/ctr/asio/include)
elseif(NINTENDO_SWITCH)
include(asio_defs)
endif()
endif()
add_subdirectory(3rdParty/SDL_image)
if(NOT NOSOUND)
if(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB)
find_package(SDL_audiolib REQUIRED)
else()
add_subdirectory(3rdParty/SDL_audiolib)
endif()
endif()
add_library(smacker STATIC
3rdParty/libsmacker/smacker.c)
target_include_directories(smacker PUBLIC 3rdParty/libsmacker)
if(WIN32)
add_subdirectory(3rdParty/find_steam_game)
endif()
add_subdirectory(3rdParty/simpleini)
add_library(StormLib STATIC
3rdParty/StormLib/src/huffman/huff.cpp
3rdParty/StormLib/src/adpcm/adpcm.cpp
3rdParty/StormLib/src/FileStream.cpp
3rdParty/StormLib/src/SBaseCommon.cpp
3rdParty/StormLib/src/SBaseFileTable.cpp
3rdParty/StormLib/src/SBaseSubTypes.cpp
3rdParty/StormLib/src/SCompression.cpp
3rdParty/StormLib/src/SFileExtractFile.cpp
3rdParty/StormLib/src/SFileFindFile.cpp
3rdParty/StormLib/src/SFileGetFileInfo.cpp
3rdParty/StormLib/src/SFileOpenArchive.cpp
3rdParty/StormLib/src/SFileOpenFileEx.cpp
3rdParty/StormLib/src/SFileReadFile.cpp)
if(WIN32)
# Enable Unicode for StormLib wchar_t* file APIs
target_compile_definitions(StormLib PRIVATE -DUNICODE -D_UNICODE)
endif()
add_library(PKWare STATIC
3rdParty/PKWare/explode.cpp
3rdParty/PKWare/implode.cpp)
target_include_directories(PKWare PUBLIC 3rdParty/PKWare)
set(libdevilutionx_SRCS
Source/appfat.cpp
Source/automap.cpp
Source/capture.cpp
Source/codec.cpp
Source/control.cpp
Source/cursor.cpp
Source/dead.cpp
Source/debug.cpp
Source/diablo.cpp
Source/doom.cpp
Source/drlg_l1.cpp
Source/drlg_l2.cpp
Source/drlg_l3.cpp
Source/drlg_l4.cpp
Source/dx.cpp
Source/encrypt.cpp
Source/engine.cpp
Source/error.cpp
Source/gamemenu.cpp
Source/gendung.cpp
Source/gmenu.cpp
Source/help.cpp
Source/hwcursor.cpp
Source/init.cpp
Source/interfac.cpp
Source/inv.cpp
Source/itemdat.cpp
Source/items.cpp
Source/lighting.cpp
Source/loadsave.cpp
Source/menu.cpp
Source/minitext.cpp
Source/misdat.cpp
Source/missiles.cpp
Source/monstdat.cpp
Source/monster.cpp
Source/movie.cpp
Source/mpqapi.cpp
Source/msg.cpp
Source/multi.cpp
Source/nthread.cpp
Source/objdat.cpp
Source/objects.cpp
Source/options.cpp
Source/pack.cpp
Source/palette.cpp
Source/path.cpp
Source/pfile.cpp
Source/player.cpp
Source/plrmsg.cpp
Source/portal.cpp
Source/quests.cpp
Source/restrict.cpp
Source/scrollrt.cpp
Source/setmaps.cpp
Source/sha.cpp
Source/spelldat.cpp
Source/spells.cpp
Source/stores.cpp
Source/sync.cpp
Source/textdat.cpp
Source/themes.cpp
Source/tmsg.cpp
Source/town.cpp
Source/towners.cpp
Source/track.cpp
Source/trigs.cpp
Source/controls/axis_direction.cpp
Source/controls/controller.cpp
Source/controls/controller_motion.cpp
Source/controls/devices/game_controller.cpp
Source/controls/devices/joystick.cpp
Source/controls/devices/kbcontroller.cpp
Source/controls/game_controls.cpp
Source/controls/menu_controls.cpp
Source/controls/modifier_hints.cpp
Source/controls/plrctrls.cpp
Source/controls/keymapper.cpp
Source/engine/animationinfo.cpp
Source/engine/demomode.cpp
Source/engine/direction.cpp
Source/engine/load_cel.cpp
Source/engine/random.cpp
Source/engine/render/automap_render.cpp
Source/engine/render/cel_render.cpp
Source/engine/render/cl2_render.cpp
Source/engine/render/dun_render.cpp
Source/engine/render/text_render.cpp
Source/engine/surface.cpp
Source/engine/trn.cpp
Source/qol/autopickup.cpp
Source/qol/common.cpp
Source/qol/monhealthbar.cpp
Source/qol/xpbar.cpp
Source/qol/itemlabels.cpp
Source/utils/console.cpp
Source/utils/display.cpp
Source/utils/file_util.cpp
Source/utils/language.cpp
Source/utils/paths.cpp
Source/utils/sdl_bilinear_scale.cpp
Source/utils/sdl_thread.cpp
Source/DiabloUI/art.cpp
Source/DiabloUI/art_draw.cpp
Source/DiabloUI/button.cpp
Source/DiabloUI/credits.cpp
Source/DiabloUI/credits_lines.cpp
Source/DiabloUI/diabloui.cpp
Source/DiabloUI/dialogs.cpp
Source/DiabloUI/errorart.cpp
Source/DiabloUI/extrasmenu.cpp
Source/DiabloUI/mainmenu.cpp
Source/DiabloUI/progress.cpp
Source/DiabloUI/scrollbar.cpp
Source/DiabloUI/selconn.cpp
Source/DiabloUI/selgame.cpp
Source/DiabloUI/selhero.cpp
Source/DiabloUI/selok.cpp
Source/DiabloUI/selstart.cpp
Source/DiabloUI/selyesno.cpp
Source/DiabloUI/support_lines.cpp
Source/DiabloUI/title.cpp
Source/panels/charpanel.cpp
Source/panels/mainpanel.cpp
Source/dvlnet/abstract_net.cpp
Source/dvlnet/base.cpp
Source/dvlnet/cdwrap.cpp
Source/dvlnet/frame_queue.cpp
Source/dvlnet/loopback.cpp
Source/dvlnet/packet.cpp
Source/storm/storm.cpp
Source/storm/storm_file_wrapper.cpp
Source/storm/storm_net.cpp
Source/storm/storm_sdl_rw.cpp
Source/storm/storm_svid.cpp
Source/miniwin/misc_msg.cpp)
if(USE_SDL1)
list(APPEND libdevilutionx_SRCS Source/utils/sdl2_to_1_2_backports.cpp)
endif()
if(NOSOUND)
list(APPEND libdevilutionx_SRCS
Source/effects_stubs.cpp
Source/sound_stubs.cpp)
else()
list(APPEND libdevilutionx_SRCS
Source/effects.cpp
Source/sound.cpp
Source/utils/push_aulib_decoder.cpp
Source/utils/soundsample.cpp)
endif()
if(NOT NONET)
if(NOT DISABLE_TCP)
list(APPEND libdevilutionx_SRCS
Source/dvlnet/tcp_client.cpp
Source/dvlnet/tcp_server.cpp)
endif()
if(NOT DISABLE_ZERO_TIER)
list(APPEND libdevilutionx_SRCS
Source/dvlnet/protocol_zt.cpp
Source/dvlnet/zerotier_native.cpp
Source/dvlnet/zerotier_lwip.cpp)
endif()
endif()
if (VIRTUAL_GAMEPAD)
list(APPEND libdevilutionx_SRCS
Source/controls/touch/event_handlers.cpp
Source/controls/touch/gamepad.cpp
Source/controls/touch/renderers.cpp)
endif()
set(BIN_TARGET devilutionx)
if(NINTENDO_SWITCH)
list(APPEND libdevilutionx_SRCS
Source/platform/switch/network.cpp
Source/platform/switch/keyboard.cpp
Source/platform/switch/docking.cpp
Source/platform/switch/asio/pause.c
Source/platform/switch/asio/net/if.c
Source/platform/switch/asio/sys/signal.c)
if(PACKET_ENCRYPTION)
list(APPEND libdevilutionx_SRCS
Source/platform/switch/random.cpp)
endif()
endif()
if(VITA)
list(APPEND libdevilutionx_SRCS
Source/platform/vita/network.cpp
Source/platform/vita/keyboard.cpp
Source/platform/vita/touch.cpp)
if(PACKET_ENCRYPTION)
list(APPEND libdevilutionx_SRCS
Source/platform/vita/random.cpp)
endif()
endif()
if(NINTENDO_3DS)
list(APPEND libdevilutionx_SRCS
Source/platform/ctr/system.cpp
Source/platform/ctr/keyboard.cpp
Source/platform/ctr/display.cpp
Source/platform/ctr/messagebox.cpp
Source/platform/ctr/sockets.cpp
Source/platform/ctr/locale.cpp
Source/platform/ctr/asio/net/if.c
Source/platform/ctr/asio/sys/socket.c
Source/platform/ctr/asio/sys/uio.c)
set(BIN_TARGET ${BIN_TARGET}.elf)
if(PACKET_ENCRYPTION)
list(APPEND libdevilutionx_SRCS
Source/platform/ctr/random.cpp)
endif()
endif()
if(RUN_TESTS)
set(devilutionxtest_SRCS
test/appfat_test.cpp
test/automap_test.cpp
test/control_test.cpp
test/cursor_test.cpp
test/codec_test.cpp
test/dead_test.cpp
test/diablo_test.cpp
test/drlg_l1_test.cpp
test/effects_test.cpp
test/file_util_test.cpp
test/inv_test.cpp
test/lighting_test.cpp
test/main.cpp
test/missiles_test.cpp
test/pack_test.cpp
test/path_test.cpp
test/player_test.cpp
test/quests_test.cpp
test/random_test.cpp
test/scrollrt_test.cpp
test/stores_test.cpp
test/writehero_test.cpp
test/animationinfo_test.cpp)
endif()
add_library(libdevilutionx OBJECT ${libdevilutionx_SRCS})
if (ANDROID)
add_library(${BIN_TARGET} SHARED Source/main.cpp)
else()
add_executable(${BIN_TARGET}
WIN32
MACOSX_BUNDLE
Source/main.cpp
Source/devilutionx.exe.manifest
Packaging/macOS/AppIcon.icns
Packaging/windows/devilutionx.rc)
endif()
target_link_libraries(${BIN_TARGET} PRIVATE libdevilutionx)
# Use file GENERATE instead of configure_file because configure_file
# does not support generator expressions.
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(is_multi_config)
set(CONFIG_PATH $<CONFIG>/config.h)
target_include_directories(libdevilutionx PUBLIC ${CMAKE_BINARY_DIR}/$<CONFIG>)
else()
set(CONFIG_PATH config.h)
endif()
file(GENERATE OUTPUT ${CONFIG_PATH} CONTENT
"#pragma once
#define PROJECT_NAME \"${PROJECT_NAME}\"
#define PROJECT_VERSION \"${PROJECT_VERSION}${VERSION_SUFFIX}\"
#define PROJECT_VERSION_MAJOR ${PROJECT_VERSION_MAJOR}
#define PROJECT_VERSION_MINOR ${PROJECT_VERSION_MINOR}
#define PROJECT_VERSION_PATCH ${PROJECT_VERSION_PATCH}
")
if(RUN_TESTS)
add_executable(devilutionx-tests WIN32 MACOSX_BUNDLE ${devilutionxtest_SRCS})
include(CTest)
include(GoogleTest)
find_package(GTest REQUIRED)
add_definitions(-DRUN_TESTS)
target_include_directories(devilutionx-tests PRIVATE ${GTEST_INCLUDE_DIRS})
target_link_libraries(devilutionx-tests PRIVATE libdevilutionx)
target_link_libraries(devilutionx-tests PRIVATE ${GTEST_LIBRARIES})
target_include_directories(devilutionx-tests PRIVATE 3rdParty/PicoSHA2)
if(ENABLE_CODECOVERAGE)
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
message(WARNING "Codecoverage not supported with MSVC")
else()
target_compile_options(devilutionx-tests PRIVATE -fprofile-arcs -ftest-coverage)
target_compile_options(libdevilutionx PRIVATE -fprofile-arcs -ftest-coverage)
target_compile_options(${BIN_TARGET} PRIVATE -fprofile-arcs -ftest-coverage)
target_link_options(devilutionx-tests PRIVATE -fprofile-arcs)
target_link_options(libdevilutionx PRIVATE -fprofile-arcs)
target_link_options(${BIN_TARGET} PRIVATE -fprofile-arcs)
endif()
endif()
gtest_add_tests(devilutionx-tests "" AUTO)
endif()
if(GPERF)
find_package(Gperftools REQUIRED)
endif()
set(devilutionx_langs bg cs da de es fr hr it ko_KR pl pt_BR ro_RO ru uk sv zh_CN zh_TW)
if(USE_GETTEXT_FROM_VCPKG)
# vcpkg doesn't add its own tools directory to the search path
list(APPEND Gettext_ROOT ${CMAKE_CURRENT_BINARY_DIR}/vcpkg_installed/${VCPKG_TARGET_TRIPLET}/tools/gettext/bin)
endif()
find_package(Gettext)
if (Gettext_FOUND)
foreach(lang ${devilutionx_langs})
GETTEXT_PROCESS_PO_FILES(${lang} ALL PO_FILES ${CMAKE_CURRENT_LIST_DIR}/Translations/${lang}.po)
list(APPEND devilutionx_TRANSLATIONS ${CMAKE_CURRENT_BINARY_DIR}/${lang}.gmo)
if(VITA)
list(APPEND VITA_TRANSLATIONS_LIST "FILE" "${CMAKE_CURRENT_BINARY_DIR}/${lang}.gmo" "assets/${lang}.gmo")
endif()
endforeach(lang)
if(ANDROID)
add_custom_target(copy_translations ALL
COMMAND ${CMAKE_COMMAND} -E copy ${devilutionx_TRANSLATIONS} ${DevilutionX_SOURCE_DIR}/android-project/app/src/main/assets
DEPENDS ${devilutionx_TRANSLATIONS})
add_dependencies(${BIN_TARGET} copy_translations)
endif()
endif()
set(devilutionx_assets
data/boxleftend.pcx
data/boxmiddle.pcx
data/boxrightend.pcx
data/charbg.pcx
data/dirtybuc.pcx
data/dirtybucp.pcx
data/healthbox.pcx
data/health.pcx
data/panel8buc.pcx
data/panel8bucp.pcx
data/resistance.pcx
data/talkbutton.pcx
data/xpbar.pcx
fonts/12-00.bin
fonts/12-00.pcx
fonts/12-01.bin
fonts/12-01.pcx
fonts/12-02.bin
fonts/12-02.pcx
fonts/12-03.bin
fonts/12-03.pcx
fonts/12-04.bin
fonts/12-04.pcx
fonts/12-1f4.pcx
fonts/12-1f6.pcx
fonts/12-1f9.pcx
fonts/12-26.pcx
fonts/22-00.bin
fonts/22-00.pcx
fonts/22-01.bin
fonts/22-01.pcx
fonts/22-02.bin
fonts/22-02.pcx
fonts/22-03.bin
fonts/22-03.pcx
fonts/22-04.bin
fonts/22-04.pcx
fonts/22-05.bin
fonts/22-05.pcx
fonts/24-00.bin
fonts/24-00.pcx
fonts/24-01.bin
fonts/24-01.pcx
fonts/24-02.bin
fonts/24-02.pcx
fonts/24-03.bin
fonts/24-03.pcx
fonts/24-04.bin
fonts/24-04.pcx
fonts/24-1f4.pcx
fonts/24-1f6.pcx
fonts/24-1f9.pcx
fonts/24-26.pcx
fonts/30-00.bin
fonts/30-00.pcx
fonts/30-01.bin
fonts/30-01.pcx
fonts/30-02.bin
fonts/30-02.pcx
fonts/30-03.bin
fonts/30-03.pcx
fonts/30-04.bin
fonts/30-04.pcx
fonts/42-00.bin
fonts/42-00.pcx
fonts/42-01.bin
fonts/42-01.pcx
fonts/42-02.bin
fonts/42-02.pcx
fonts/42-03.bin
fonts/42-03.pcx
fonts/42-04.bin
fonts/42-04.pcx
fonts/46-00.bin
fonts/46-00.pcx
fonts/46-01.bin
fonts/46-01.pcx
fonts/46-02.bin
fonts/46-02.pcx
fonts/46-03.bin
fonts/46-03.pcx
fonts/46-04.bin
fonts/46-04.pcx
fonts/black.trn
fonts/blue.trn
fonts/buttonface.trn
fonts/buttonpushed.trn
fonts/golduis.trn
fonts/goldui.trn
fonts/grayuis.trn
fonts/grayui.trn
fonts/red.trn
fonts/whitegold.trn
fonts/white.trn
fonts/yellowdialog.trn
gendata/cutportlw.pcx
gendata/cutportrw.pcx
gendata/cutstartw.pcx
ui_art/creditsw.pcx
ui_art/hf_titlew.pcx
ui_art/mainmenuw.pcx
ui_art/supportw.pcx)
# Copy assets to the build assets subdirectory. This serves two purposes:
# - If smpq is installed, devilutionx.mpq is built from these files.
# - If smpq is not installed, the game will load the assets directly from this directoy.
foreach(asset_file ${devilutionx_assets})
set(src "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/resources/assets/${asset_file}")
set(dst "${CMAKE_CURRENT_BINARY_DIR}/assets/${asset_file}")
list(APPEND DEVILUTIONX_MPQ_FILES ${asset_file})
list(APPEND DEVILUTIONX_OUTPUT_ASSETS_FILES ${dst})
add_custom_command(
COMMENT "Copying ${asset_file}"
OUTPUT "${dst}"
DEPENDS "${src}"
COMMAND ${CMAKE_COMMAND} -E copy "${src}" "${dst}"
VERBATIM)
endforeach()
if (Gettext_FOUND)
foreach(lang ${devilutionx_langs})
set(src "${CMAKE_CURRENT_BINARY_DIR}/${lang}.gmo")
set(dst "${CMAKE_CURRENT_BINARY_DIR}/assets/${lang}.gmo")
list(APPEND DEVILUTIONX_MPQ_FILES ${lang}.gmo)
list(APPEND DEVILUTIONX_OUTPUT_ASSETS_FILES ${dst})
add_custom_command(
COMMENT "Copying ${lang}.gmo"
OUTPUT "${dst}"
DEPENDS "${src}"
COMMAND ${CMAKE_COMMAND} -E copy "${src}" "${dst}"
VERBATIM)
endforeach()
endif()
find_program(SMPQ smpq)
if(SMPQ)
set(DEVILUTIONX_MPQ "${CMAKE_CURRENT_BINARY_DIR}/devilutionx.mpq")
add_custom_command(
COMMENT "Building devilutionx.mpq"
OUTPUT "${DEVILUTIONX_MPQ}"
COMMAND ${CMAKE_COMMAND} -E remove -f "${DEVILUTIONX_MPQ}"
COMMAND ${SMPQ} -M 1 -C PKWARE -c "${DEVILUTIONX_MPQ}" ${DEVILUTIONX_MPQ_FILES}
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/assets"
DEPENDS ${DEVILUTIONX_OUTPUT_ASSETS_FILES}
VERBATIM)
add_custom_target(devilutionx_mpq ALL DEPENDS "${DEVILUTIONX_MPQ}")
else()
add_custom_target(devilutionx_copied_assets ALL DEPENDS ${DEVILUTIONX_OUTPUT_ASSETS_FILES})
endif()
target_include_directories(libdevilutionx PUBLIC
Source
${CMAKE_CURRENT_BINARY_DIR})
if(NOT NINTENDO_3DS)
target_link_libraries(libdevilutionx PUBLIC
Threads::Threads)
endif()
target_link_libraries(libdevilutionx PUBLIC
PKWare
StormLib
smacker
simpleini)
if(WIN32)
target_link_libraries(libdevilutionx PUBLIC find_steam_game)
endif()
if(NOT NONET)
if(NOT DISABLE_TCP)
target_link_libraries(libdevilutionx PUBLIC asio)
endif()
if(PACKET_ENCRYPTION)
target_link_libraries(libdevilutionx PUBLIC sodium)
endif()
endif()
target_link_libraries(libdevilutionx PUBLIC fmt::fmt)
target_link_libraries(libdevilutionx PUBLIC PNG::PNG)
genex_for_option(DEBUG)
target_compile_definitions(libdevilutionx PUBLIC "$<${DEBUG_GENEX}:_DEBUG>")
if(NOT NONET AND NOT DISABLE_TCP)
target_compile_definitions(libdevilutionx PUBLIC ASIO_STANDALONE)
endif()
# Defines without value
foreach(
def_name
NOSOUND
NONET
PREFILL_PLAYER_NAME
DISABLE_TCP
DISABLE_ZERO_TIER
DISABLE_STREAMING_MUSIC
DISABLE_STREAMING_SOUNDS
GPERF
GPERF_HEAP_MAIN
GPERF_HEAP_FIRST_GAME_ITERATION
STREAM_ALL_AUDIO
PACKET_ENCRYPTION
VIRTUAL_GAMEPAD
)
if(${def_name})
list(APPEND def_list ${def_name})
endif()
endforeach(def_name)
# Defines with value
foreach(
def_name
DEFAULT_WIDTH
DEFAULT_HEIGHT
DEFAULT_AUDIO_SAMPLE_RATE
DEFAULT_AUDIO_CHANNELS
DEFAULT_AUDIO_BUFFER_SIZE
DEFAULT_AUDIO_RESAMPLING_QUALITY
MO_LANG_DIR
SDL1_VIDEO_MODE_BPP
SDL1_VIDEO_MODE_FLAGS
SDL1_FORCE_SVID_VIDEO_MODE
SDL1_FORCE_DIRECT_RENDER
HAS_KBCTRL
KBCTRL_BUTTON_DPAD_LEFT
KBCTRL_BUTTON_DPAD_RIGHT
KBCTRL_BUTTON_DPAD_UP
KBCTRL_BUTTON_DPAD_DOWN
KBCTRL_BUTTON_B
KBCTRL_BUTTON_A
KBCTRL_BUTTON_Y
KBCTRL_BUTTON_X
KBCTRL_BUTTON_LEFTSTICK
KBCTRL_BUTTON_RIGHTSTICK
KBCTRL_BUTTON_RIGHTSHOULDER
KBCTRL_BUTTON_LEFTSHOULDER
KBCTRL_BUTTON_TRIGGERLEFT
KBCTRL_BUTTON_TRIGGERRIGHT
KBCTRL_BUTTON_START
KBCTRL_BUTTON_BACK
KBCTRL_IGNORE_1
JOY_AXIS_LEFTX
JOY_AXIS_LEFTY
JOY_AXIS_RIGHTX
JOY_AXIS_RIGHTY
JOY_HAT_DPAD_UP_HAT
JOY_HAT_DPAD_UP
JOY_HAT_DPAD_DOWN_HAT
JOY_HAT_DPAD_DOWN
JOY_HAT_DPAD_LEFT_HAT
JOY_HAT_DPAD_LEFT
JOY_HAT_DPAD_RIGHT_HAT
JOY_HAT_DPAD_RIGHT
JOY_BUTTON_DPAD_LEFT
JOY_BUTTON_DPAD_RIGHT
JOY_BUTTON_DPAD_UP
JOY_BUTTON_DPAD_DOWN
JOY_BUTTON_B
JOY_BUTTON_A
JOY_BUTTON_Y
JOY_BUTTON_X
JOY_BUTTON_LEFTSTICK
JOY_BUTTON_RIGHTSTICK
JOY_BUTTON_RIGHTSHOULDER
JOY_BUTTON_LEFTSHOULDER
JOY_BUTTON_TRIGGERLEFT
JOY_BUTTON_TRIGGERRIGHT
JOY_BUTTON_START
JOY_BUTTON_BACK
REMAP_KEYBOARD_KEYS
)
if(DEFINED ${def_name})
list(APPEND def_list ${def_name}=${${def_name}})
endif()
endforeach(def_name)
genex_for_option(UBSAN)
target_compile_options(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>)
target_link_libraries(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>)
if(TSAN)
target_compile_options(libdevilutionx PUBLIC -fsanitize=thread)
target_link_libraries(libdevilutionx PUBLIC -fsanitize=thread)
else()
genex_for_option(ASAN)
target_compile_options(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>")
target_link_libraries(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>")
endif()
if(USE_SDL1)
target_link_libraries(libdevilutionx PUBLIC
${SDL_LIBRARY})
target_compile_definitions(libdevilutionx PUBLIC USE_SDL1)
else()
target_link_libraries(libdevilutionx PUBLIC
SDL2::SDL2
${SDL2_MAIN})
endif()
target_link_libraries(libdevilutionx PUBLIC SDL_image)
if(NOT NOSOUND)
target_link_libraries(libdevilutionx PUBLIC SDL_audiolib)