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v0.5.3-beta

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@SoundChaser83 SoundChaser83 released this 17 Jan 05:04
· 39 commits to SoundChaserBranch since this release

Removed dthread, hopefully fixing a periodic crash on launch (thanks to vlolteanu and StephenCWills for input on this fix)

Monsters no longer avoid fire/lightning wall tiles if they're already standing on one, meaning that melee monsters will still chase you even if completely surrounded by and taking damage from a wall skill (they used to just stand there and take damage without doing anything about it)