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SC_viewVZlayoutedithandler.h
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SC_viewVZlayoutedithandler.h
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/***************************************************************************
** **
** This file is part of SpineCreator, an easy to use GUI for **
** describing spiking neural network models. **
** Copyright (C) 2013-2014 Alex Cope, Paul Richmond, Seb James **
** **
** This program is free software: you can redistribute it and/or modify **
** it under the terms of the GNU General Public License as published by **
** the Free Software Foundation, either version 3 of the License, or **
** (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, **
** but WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program. If not, see http://www.gnu.org/licenses/. **
** **
****************************************************************************
** Author: Alex Cope **
** Website/Contact: http://bimpa.group.shef.ac.uk/ **
****************************************************************************/
#ifndef VIEW2LAYOUTEDITHANDLER_H
#define VIEW2LAYOUTEDITHANDLER_H
#include "globalHeader.h"
struct viewNLstruct;
struct viewVZstruct;
#include "CL_classes.h"
#include "SC_connectionmodel.h"
#include "SC_network_3d_visualiser_panel.h"
#include "SC_network_layer_rootdata.h"
#include "SC_network_layer_rootlayout.h"
#include "SC_layout_aliaseditdialog.h"
#include "SC_layout_editpreviewdialog.h"
#include "mainwindow.h"
class viewVZLayoutEditHandler : public QObject
{
Q_OBJECT
public:
explicit viewVZLayoutEditHandler(nl_rootdata *data, viewNLstruct *viewNL, viewVZstruct *viewVZ, QObject *parent = 0);
viewNLstruct * viewNL;
viewVZstruct * viewVZ;
nl_rootdata * data;
void redrawProperties();
void drawDeletables();
//QHBoxLayout * drawSA(OnConditionSpace * srcOnCond, StateAssignment * srcSA);
QHBoxLayout * drawTransform(QVariant transContainer, Transform *srcTrans);
//QHBoxLayout * drawOnCondition(RegimeSpace * srcRegime, OnConditionSpace * srcOnCond);
QHBoxLayout * drawRegime(RegimeSpace * srcRegime);
void clearAll();
// TreeWidget state saving/loading
void saveTreeState(void);
void restoreTreeState(void);
private:
QComboBox * addDropBox(QVBoxLayout *layout, QString name, QString type);
void viewVZeditDisplayErrors(QStringList errs);
void updateRegimeNameRefs(QLayout * lay);
void updateStateVariableRefs(QLayout * lay);
QFrame * getDivider();
void initGlobal();
void initPopulation();
void initConnection();
void updateConnectionList();
void setAllSelectState(bool);
// widgets
QSlider * timeSlider;
QPushButton * playButton;
QSpinBox * playTimeStep;
// timer
QTimer playBack;
int playBackTimeStep;
// population
QComboBox * layoutComboBox;
QComboBox * connectionComboBox;
// to make it better store the spinboxes so we can disconnect them
QSpinBox * sizeSpin;
QSpinBox * xSpin;
QSpinBox * ySpin;
QSpinBox * zSpin;
// kernel
QComboBox * kernelComboBox;
signals:
void hideAll();
void hideTree();
void showAll();
void showConnection();
void showPopulation();
// set up population
void setPopulationSize(int);
void setPopulationX(int);
void setPopulationY(int);
void setPopulationZ(int);
void setMinDistance(double);
void setSeed(int);
void deleteProperties();
public slots:
void redrawFromObject(QString name);
void redrawHeaders();
void redrawLayoutEdit();
void deleteTransform();
void addTransform();
void transformOrderDown();
void transformOrderUp();
void updateParameters();
void updateStateVariables();
void editAliases();
void saveEditedLayout();
void discardEditedLayout();
void previewEditedLayout();
void selectionChanged(QItemSelection, QItemSelection);
void updateLayoutList(nl_rootdata * data);
void changeTypeOfTransition(QString type);
void changeTransitionMaths();
void selectAll();
void deselectAll();
void togglePlay();
void playBackTimeout();
void setPlayTimeStep(int tstep);
void disableButton();
};
#endif // VIEW2LAYOUTEDITHANDLER_H