Force C++20 so the older workflows in the github actions build/succeed. #2
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| name: CI | |
| on: | |
| push: | |
| branches: [main] | |
| pull_request: | |
| branches: [main] | |
| workflow_dispatch: | |
| concurrency: | |
| group: ci-${{ github.ref }} | |
| cancel-in-progress: true | |
| jobs: | |
| build-and-test: | |
| name: Build & Test (${{ matrix.configuration }} | ${{ matrix.platform }}) | |
| runs-on: windows-latest | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| configuration: [Debug, Release] | |
| platform: [x64] | |
| env: | |
| Solution_Path: ShaderLab.slnx | |
| Configuration: ${{ matrix.configuration }} | |
| Platform: ${{ matrix.platform }} | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v4 | |
| - name: Setup MSBuild | |
| uses: microsoft/setup-msbuild@v2 | |
| - name: Setup NuGet | |
| uses: NuGet/setup-nuget@v2 | |
| - name: Cache NuGet packages | |
| uses: actions/cache@v4 | |
| with: | |
| path: ~/.nuget/packages | |
| key: nuget-${{ runner.os }}-${{ hashFiles('**/packages.config', '**/*.vcxproj') }} | |
| restore-keys: nuget-${{ runner.os }}- | |
| - name: NuGet restore | |
| run: nuget restore "${{ env.Solution_Path }}" -SolutionDirectory . | |
| - name: Build solution | |
| shell: pwsh | |
| run: | | |
| msbuild "${{ env.Solution_Path }}" ` | |
| /p:Configuration=${{ env.Configuration }} ` | |
| /p:Platform=${{ env.Platform }} ` | |
| /p:AppxBundle=Never ` | |
| /p:AppxPackageSigningEnabled=false ` | |
| /p:GenerateAppxPackageOnBuild=true ` | |
| /p:UapAppxPackageBuildMode=SideloadOnly ` | |
| /m /nologo /v:minimal | |
| - name: Run unit tests | |
| shell: pwsh | |
| run: | | |
| $exe = "$env:GITHUB_WORKSPACE\${{ env.Platform }}\${{ env.Configuration }}\ShaderLabTests\ShaderLabTests.exe" | |
| if (-not (Test-Path $exe)) { | |
| Write-Error "Test runner not found at $exe" | |
| exit 1 | |
| } | |
| & $exe --adapter warp | |
| if ($LASTEXITCODE -ne 0) { | |
| Write-Error "ShaderLabTests reported $LASTEXITCODE failure(s)" | |
| exit $LASTEXITCODE | |
| } | |
| - name: Upload AppX layout artifact | |
| if: matrix.configuration == 'Release' | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: ShaderLab-${{ matrix.platform }}-${{ matrix.configuration }} | |
| path: AppPackages/**/AppX/** | |
| if-no-files-found: warn | |
| retention-days: 14 | |
| - name: Upload build logs on failure | |
| if: failure() | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: build-logs-${{ matrix.configuration }}-${{ matrix.platform }} | |
| path: | | |
| **/*.log | |
| ${{ env.Platform }}/${{ env.Configuration }}/**/*.tlog | |
| if-no-files-found: ignore | |
| retention-days: 7 |