diff --git a/SteamKit2/SteamKit2/SteamKit2.csproj b/SteamKit2/SteamKit2/SteamKit2.csproj
index 25b781442..21ec43292 100644
--- a/SteamKit2/SteamKit2/SteamKit2.csproj
+++ b/SteamKit2/SteamKit2/SteamKit2.csproj
@@ -5,7 +5,7 @@
..\..\SteamKit.snk
true
.NET library that aims to interoperate with the Steam network.
- Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.4.0
+ Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.5.0-Beta.1
steamkit_logo_128.png
https://github.com/SteamRE/SteamKit
LGPL-2.1-only
diff --git a/SteamKit2/SteamKit2/changes.txt b/SteamKit2/SteamKit2/changes.txt
index 704b160d1..5019ab26c 100644
--- a/SteamKit2/SteamKit2/changes.txt
+++ b/SteamKit2/SteamKit2/changes.txt
@@ -1,3 +1,20 @@
+------------------------------------------------------------------------------
+v 2.5.0 March 23 2022
+------------------------------------------------------------------------------
+* Added `SteamApps.GetLegacyGameKey`.
+* Added `SteamUser. PlayingSessionStateCallback`.
+* Added ability to serialize depot manifests.
+* Added support for unauthenticated service methods.
+* Added `LogOnDetails.MachineName`.
+* Added support for new Steam authentication system.
+* Improved TCP connection reliability.
+* Update Steam enums and protobufs.
+
+Bug Fixes
+* Fixed nullability annotations on `PersonaStateCallback`.
+* Fixed sending service method notifications.
+
+
------------------------------------------------------------------------------
v 2.4.0 December 4 2021
------------------------------------------------------------------------------