diff --git a/SteamKit2/SteamKit2/SteamKit2.csproj b/SteamKit2/SteamKit2/SteamKit2.csproj index 25b781442..21ec43292 100644 --- a/SteamKit2/SteamKit2/SteamKit2.csproj +++ b/SteamKit2/SteamKit2/SteamKit2.csproj @@ -5,7 +5,7 @@ ..\..\SteamKit.snk true .NET library that aims to interoperate with the Steam network. - Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.4.0 + Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.5.0-Beta.1 steamkit_logo_128.png https://github.com/SteamRE/SteamKit LGPL-2.1-only diff --git a/SteamKit2/SteamKit2/changes.txt b/SteamKit2/SteamKit2/changes.txt index 704b160d1..5019ab26c 100644 --- a/SteamKit2/SteamKit2/changes.txt +++ b/SteamKit2/SteamKit2/changes.txt @@ -1,3 +1,20 @@ +------------------------------------------------------------------------------ +v 2.5.0 March 23 2022 +------------------------------------------------------------------------------ +* Added `SteamApps.GetLegacyGameKey`. +* Added `SteamUser. PlayingSessionStateCallback`. +* Added ability to serialize depot manifests. +* Added support for unauthenticated service methods. +* Added `LogOnDetails.MachineName`. +* Added support for new Steam authentication system. +* Improved TCP connection reliability. +* Update Steam enums and protobufs. + +Bug Fixes +* Fixed nullability annotations on `PersonaStateCallback`. +* Fixed sending service method notifications. + + ------------------------------------------------------------------------------ v 2.4.0 December 4 2021 ------------------------------------------------------------------------------