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Portal 2 Bug: Fling Crash in sp_a3_end #1678
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crash confirmed on latest QA build, appears to only occur if weapon_paintgun is held by the player and if they granted themselves upgrades (via upgrade_paintgun) before switching out to a different weapon |
That's quite intriguing, I'd be interested to know why that happens 🤔 |
This crash happens regardless of held weapons, however it is also random. You probably rolled the dice and got lucky the first time |
Yes, but it is definitely consistent with the paintgun held, as far as I've tested it However, I think I do recall this crash happening in a casual playthrough in P2:CE, but I reloaded the game and it worked fine so I ended up forgetting about it and I never made an issue about it |
It has nothing to do with holding the paintgun, it's a crash in the physics code. I imagine it's more likely to crash than not. If you don't go through those portals you should be fine |
Ok, that makes sense And yea, I use noclip to get past both of the triggers that trigger the catapault, and it flings me properly |
Can you try with |
I'll give it a shot when I get home |
Alright, I gave it a shot. While I had it set to 0, the crash didn't happen at all. But as soon as I turned it back on and re-entered the portal, it crashed again. |
Describe the bug
I ran into a bug during my gameplay of Portal 2 with only the paintgun (min portals). In the map
sp_a3_end
, there is a point further into the map where once you fling yourself, the game crashes. I've attached a video to make the location easier to explain.https://github.com/StrataSource/Portal-2-Community-Edition/assets/92970602/f7700404-d6c8-4dc7-b6ab-bdc981cde67a
This crash makes the game unbeatable without using cheats.
To Reproduce
sp_a3_end
Operating System
No response
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