diff --git a/README.md b/README.md new file mode 100644 index 0000000..da68229 --- /dev/null +++ b/README.md @@ -0,0 +1,28 @@ +# Mk2Expansion +OVERVIEW +=================================================================================================================== +This pack provides mew mk2 spaceplane parts in the form of engines, fuselage segments and aerodynamic accessories. + +INSTALLATION +=================================================================================================================== +Delete the previous version of Mk2 Expansion (if any) and place the GameData/Mk2Expansion and Klockheed_martain_Gimbal folders in your Kerbal Space Program/GameData folder Place the Gamedata/CommunityResourcepack folder in your kerbal Space Program/Gamedata directory. +(Optional) Place the ships folder in your Kerbal Space program folder, and overwrite files if asked to do so. This will add a number of example craft to KSP. +(Optional) The InterstellarFuelSwitch folder is suggested, but not required. If you don't want tank switching, don't place the InterstellarFuelSwitch folder into Gamedata. +If you don't want nuclear decay with the rontgen atomic jet, remove the Mk2X_NTJ_Decay MM patch + +INSTALLATION NOTE: If you have Ven's Stock Revamp installed and have used the pruner to remove stock files from KSP's asset loader, it has removed a number of files this mod uses. To avoid texture errors, the files Squad/parts/Aero/Wings/Wings.dds; Squad/parts/Aero/Nacelle/Nacelle.dds; Squad/Parts/Command/mk1Cockpit/mk1Cockpit.dds; Squad/Parts/Engine/liquidEngineMainsail/model002.dds; Squad/Parts/Engine/liquidEngineMainsail/model004.dds; Squad/Parts/Engine/liquidEngineLV-N/model003.dds; Squad/Parts/Utility/decouplerStackTR-18A/model000.dds; Squad/Parts/Utility/dockingPort/model000.dds; Squad/Parts/Utility/spotLightMk1/model000.dds; Squad/Parts/Electrical/z-400Battery/model000.dds; Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin.dds; +Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin_LUM.dds will need to be restored, which can be done by renaming the file extension from .dds.bak to .dds + + + +LICENSE +=================================================================================================================== +This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License(http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode). + +This package redistributes the following mods and plugins, Klockheed_Martian_Gimbal & KineTechAnimation; their license information is included. + +ModuleManager - made by Sarbian & Ialdabaoth - http://forum.kerbalspaceprogram.com/threads/55219-Module-Manager-1-5-6-%28Jan-6%29 + +Interstellar Fuel Switch is distributed under its own licence (CC-NC-SA). Please find source code and more details at https://github.com/sswelm/KSPInterstellar/tree/master/FuelSwitch + +Community Resource Pack, more details at http://forum.kerbalspaceprogram.com/threads/91998