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**Note:** If you wish to produce 64-bit builds, replace `--triplet=x86-windows` with `--triplet=x64-windows`.
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**Note:** If you wish to produce 32-bit builds, replace `--triplet=x64-windows` with `--triplet=x86-windows`.
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Once dependencies are installed:
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@@ -261,16 +261,15 @@ Once dependencies are installed:
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3. Open a console window and navigate to the `build` directory.
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5. Run `cmake .. -A Win32 -DCMAKE_BUILD_TYPE=Release -DVCPKG_BUILD=ON -DCMAKE_TOOLCHAIN_FILE=C:/PATH/TO/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x86-windows`.
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5. Run `cmake .. -DCMAKE_BUILD_TYPE=Release -DVCPKG_BUILD=ON -DCMAKE_TOOLCHAIN_FILE=C:/PATH/TO/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows`.
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**Make sure to change the path to vcpkg to the actual path to vcpkg on your system!**
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Options:
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-`-A Win32` tells CMake to produce 32-bit executables. To produce 64-bit executables, you may either replace `Win32` with `x64`, or omit this argument entirely (remove everything, including the `-A`).
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-`-DCMAKE_BUILD_TYPE=Release` creates a Release build, which does not contain debug information and runs faster. You may also produce `Debug` builds, but these run significantly slower. Other options may be available, such as `RelWithDebInfo` and `MinSizeRel`, but they are not tested. [More info](https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html)
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-`-DVCPKG_BUILD=ON` tells SuperTux to use vcpkg to find dependencies.
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-`-DCMAKE_TOOLCHAIN_FILE=C:/PATH/TO/vcpkg/scripts/buildsystems/vcpkg.cmake` tells CMake to use the vcpkg toolchain to load dependencies. **Make sure to change the path to the actual path to vcpkg on your system!**
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-`-DVCPKG_TARGET_TRIPLET=x86-windows` tells vcpkg to use 32-bit dependencies for Windows. If you are compiling 64-bit executables, replace "x86" with "x64".
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-`-DVCPKG_TARGET_TRIPLET=x64-windows` tells vcpkg to use 64-bit dependencies for Windows. If you are compiling 32-bit executables, replace "x64" with "x86".
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- Optionally, you may add `-G "Visual Studio 16 2019"` to force a certain version of Visual Studio if multiple are installed on your system.
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For more CMake options, look at end of the Linux/UNIX build section.
Copy file name to clipboardExpand all lines: data/AUTHORS
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@@ -11,6 +11,7 @@ Most images were created either by grumbel or gwater. Check the log for details.
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* images/objects/explosion/explosion*.png - Bleed - http://remusprites.carbonmade.com/ licensed under CC-BY 3.0, see https://opengameart.org/content/simple-explosion-bleeds-game-art
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* images/engine/editor/sparkle-file.png - Semphris, licensed CC-BY 4.0 - CONTAINS WORK BY FortAwesome/FontAwesome (the file logo), licensed under CC-BY 4.0
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* images/worldmap/shared/rocky_paths[-editor].png - Semphris, released under CC0
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* images/objects/conveyor_belt/* - submitted by RodirodDude CC BY-NC 4.0
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