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camera.html
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camera.html
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<!DOCTYPE html>
<html>
<head>
<title>PoseNet - Camera Feed Demo</title>
<style>
body {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.canvas-container {
width: 800px;
max-width: 100%;
display: flex;
justify-content: center;
position: relative;
}
.camera-canvas {
position: absolute;
transform: scale(0.5, 0.5);
transform-origin: 0 0;
left: 10px;
top: 10px;
}
#main {
left: 0;
top: 0;
position: absolute;
}
.illustration-canvas {
border: 1px solid #eeeeee;
}
.footer {
position: fixed;
left: 0;
bottom: 0;
width: 100%;
color: black;
}
.footer-text {
max-width: 600px;
text-align: center;
margin: auto;
}
@media only screen and (max-width: 600px) {
.footer-text,
.dg {
display: none;
}
}
/*
* The following loading spinner CSS is from SpinKit project
* https://github.com/tobiasahlin/SpinKit
*/
.sk-spinner-pulse {
width: 20px;
height: 20px;
margin: auto 10px;
float: left;
background-color: #333;
border-radius: 100%;
-webkit-animation: sk-pulseScaleOut 1s infinite ease-in-out;
animation: sk-pulseScaleOut 1s infinite ease-in-out;
}
@-webkit-keyframes sk-pulseScaleOut {
0% {
-webkit-transform: scale(0);
transform: scale(0);
}
100% {
-webkit-transform: scale(1.0);
transform: scale(1.0);
opacity: 0;
}
}
@keyframes sk-pulseScaleOut {
0% {
-webkit-transform: scale(0);
transform: scale(0);
}
100% {
-webkit-transform: scale(1.0);
transform: scale(1.0);
opacity: 0;
}
}
.spinner-text {
float: left;
}
</style>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<div id="info" style='display:none'>
</div>
<div id="loading" style='position: relative; left: 0'>
<span class="spinner-text" id="status">
Loading PoseNet model...
</span>
<div class="sk-spinner sk-spinner-pulse"></div>
</div>
<div class="canvas-container">
<div id='main' style='display:none'>
<video id="video" playsinline style=" -moz-transform: scaleX(-1);
-o-transform: scaleX(-1);
-webkit-transform: scaleX(-1);
transform: scaleX(-1);
display: none;
">
</video>
<canvas id="output" class="camera-canvas"></canvas>
<canvas id="keypoints" class="camera-canvas"></canvas>
</div>
<canvas class="illustration-canvas"></cavnas>
</div>
<div class="footer">
<div class="footer-text">
<p>
Pose Animator runs TF.js <strong>FaceMesh</strong> and <strong>PoseNet</strong> models to animate SVG illustrations with camera feed / static images.<br>
It currently supports <strong>single-pose</strong>, <strong>single-face</strong> detection, and has been tested on Destkop Chrome & iOS Safari.
<br>
(PoseNet model config - MobileNetV1, output stride 16, quant bytes 2)
</p>
</div>
</div>
<script src="camera.js"></script>
</body>
</html>