-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmath.js
More file actions
305 lines (250 loc) · 8.73 KB
/
math.js
File metadata and controls
305 lines (250 loc) · 8.73 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
window.addEventListener('DOMContentLoaded', function () {
"use strict";
var leftNumber, rightNumber, sign, answer;
var gameLevel = "sum1";
var correctAnswersStreak = 0;
var longestStreak = 0;
var equationsLimit = 10;
var equationRef = document.getElementById("equation");
var smilieThink = document.getElementById("smilie-thinking");
var smilieWromg = document.getElementById("smilie-wrong");
var smilieGood = document.getElementById("smilie-well-done");
var questionPlaceholder = '<svg width="1em" height="1em" viewBox="0 0 16 16" class="bi bi-question-square" fill="currentColor" xmlns="http://www.w3.org/2000/svg">\n' +
' <path fill-rule="evenodd" d="M14 1H2a1 1 0 0 0-1 1v12a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1zM2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2z"/>\n' +
' <path d="M5.255 5.786a.237.237 0 0 0 .241.247h.825c.138 0 .248-.113.266-.25.09-.656.54-1.134 1.342-1.134.686 0 1.314.343 1.314 1.168 0 .635-.374.927-.965 1.371-.673.489-1.206 1.06-1.168 1.987l.003.217a.25.25 0 0 0 .25.246h.811a.25.25 0 0 0 .25-.25v-.105c0-.718.273-.927 1.01-1.486.609-.463 1.244-.977 1.244-2.056 0-1.511-1.276-2.241-2.673-2.241-1.267 0-2.655.59-2.75 2.286zm1.557 5.763c0 .533.425.927 1.01.927.609 0 1.028-.394 1.028-.927 0-.552-.42-.94-1.029-.94-.584 0-1.009.388-1.009.94z"/>\n' +
'</svg>';
var starFull = '<svg width="1em" height="1em" viewBox="0 0 16 16" class="bi bi-star-fill" fill="currentColor"\n' +
'xmlns="http://www.w3.org/2000/svg">\n' +
'<path d="M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z"/>\n' +
'</svg>';
var starEmpty = '<svg width="1em" height="1em" viewBox="0 0 16 16" class="bi bi-star" fill="currentColor"\n' +
'xmlns="http://www.w3.org/2000/svg">\n' +
'<path fill-rule="evenodd"\n' +
'd="M2.866 14.85c-.078.444.36.791.746.593l4.39-2.256 4.389 2.256c.386.198.824-.149.746-.592l-.83-4.73 3.523-3.356c.329-.314.158-.888-.283-.95l-4.898-.696L8.465.792a.513.513 0 0 0-.927 0L5.354 5.12l-4.898.696c-.441.062-.612.636-.283.95l3.523 3.356-.83 4.73zm4.905-2.767l-3.686 1.894.694-3.957a.565.565 0 0 0-.163-.505L1.71 6.745l4.052-.576a.525.525 0 0 0 .393-.288l1.847-3.658 1.846 3.658a.525.525 0 0 0 .393.288l4.052.575-2.906 2.77a.564.564 0 0 0-.163.506l.694 3.957-3.686-1.894a.503.503 0 0 0-.461 0z"/>\n' +
'</svg>';
(function main() {
initMenu();
initAnswerButtons();
initNumberChange();
fillInHeader(document.getElementById(gameLevel));
makeSmilies();
makeEquation();
updateStreaks();
})();
function makeEquation() {
var lvl = calculateGameLevel(gameLevel);
while (true) {
leftNumber = randBetween(0, equationsLimit);
rightNumber = randBetween(0, equationsLimit);
sign = getSign(gameLevel);
answer = evaluateCalculation(leftNumber, rightNumber, sign);
if (answer >= 0 && answer <= equationsLimit) {
break;
}
}
switch (lvl) {
case 2:
fillInEquation(leftNumber, questionPlaceholder, sign, answer);
break;
case 3:
fillInEquation(questionPlaceholder, rightNumber, sign, answer);
break;
default:
fillInEquation(leftNumber, rightNumber, sign, questionPlaceholder);
break;
}
}
function fillInEquation(num1, num2, sign, answer) {
equationRef.innerHTML = [
num1,
sign,
num2,
"=",
answer
].join(" ");
}
function getSign(level) {
var plusSign = "+";
var minusSign = "-";
if (level && level.indexOf("sum") > -1) {
return plusSign;
} else if (level && level.indexOf("sub") > -1) {
return minusSign;
} else {
return (randBetween(0, equationsLimit) % 2 === 0) ? minusSign : plusSign;
}
}
function randBetween(lower, greater) {
return Math.floor(Math.random() * greater) + lower;
}
function evaluateCalculation(num1, num2, sign) {
var result;
if (sign === "-") {
result = num1 - num2;
} else {
result = num1 + num2;
}
return result;
}
function makeSmilies(which) {
smilieThink.src = "./assets/thinking-smilie" + randBetween(1, 5) + ".png";
smilieThink.style.display = "none";
smilieWromg.src = "./assets/wrong-answer" + randBetween(1, 4) + ".png";
smilieWromg.style.display = "none";
smilieGood.src = "./assets/well-done" + randBetween(1, 4) + ".png";
smilieGood.style.display = "none";
switch (which) {
case "good":
smilieGood.style.display = "inline";
break;
case "wrong":
smilieWromg.style.display = "inline";
break;
default:
smilieThink.style.display = "inline";
break;
}
}
function initMenu() {
var menu = document.getElementById("navbarCollapse");
var items = menu.getElementsByClassName("nav-link");
var toggleMenuButton = document.getElementsByClassName("navbar-toggler")[0];
Array.prototype.slice.call(items).forEach(function (link) {
link.addEventListener("click", function () {
gameLevel = this.id;
reinitGame();
});
fillInStars(link);
});
toggleMenuButton.addEventListener("click", toggleNavBar);
}
function fillInStars(link) {
var i;
var starsPlaceHolder = link.getElementsByTagName("span")[0];
var lvlPattern = starsPlaceHolder.className.match(/lvl([1-9]{1})/);
var numStars = parseInt(lvlPattern[1]);
var stars = "";
for (i = 0; i < 3; i++) {
if (numStars > i) {
stars += starFull;
} else {
stars += starEmpty;
}
}
starsPlaceHolder.innerHTML = stars;
}
function calculateGameLevel(lvl) {
var lvlMatch = lvl.match(/[a-z]+([1-9]{1})/);
if (!lvlMatch || !lvlMatch[1]) {
return 1;
} else {
return parseInt(lvlMatch[1]);
}
}
function reinitGame() {
initAnswerButtons();
fillInHeader(document.getElementById(gameLevel));
makeSmilies();
makeEquation();
}
function fillInHeader(link) {
var header = document.getElementById("header");
header.innerHTML = link.innerHTML;
}
function toggleNavBar() {
var menu = document.getElementById("navbarCollapse");
if (menu.className.indexOf("collapse") > -1) {
menu.className = menu.className.replace("collapse", "");
} else {
menu.className = menu.className + " collapse";
}
}
function initNumberChange() {
var select = document.getElementById("num-limit");
select.addEventListener("change", function (event) {
equationsLimit = parseInt(this.value);
reinitGame();
});
}
function initAnswerButtons() {
var i, btn, btnsContainer, wrappersFill,
btnsResponsiveWrappers = [],
buttonsPerRow = 5;
btnsContainer = document.getElementById("btn-holder");
btnsContainer.innerHTML = "";
var numButtons = equationsLimit,
numContainers = Math.ceil(numButtons / buttonsPerRow) + 1;
for (i = 0; i < numContainers; i++) {
wrappersFill = document.createElement("div");
wrappersFill.className = "col";
btnsResponsiveWrappers.unshift(wrappersFill);
btnsContainer.appendChild(wrappersFill);
wrappersFill = document.createElement("div");
wrappersFill.className = "w-100";
btnsContainer.appendChild(wrappersFill);
}
for (i = 0; i <= numButtons; i++) {
if (i % buttonsPerRow === 0) {
btnsContainer = btnsResponsiveWrappers.pop();
}
btn = document.createElement("button");
decorateBtn(btn, i);
btnsContainer.appendChild(btn);
}
}
function decorateBtn(btn, index) {
btn.id = "btn" + index;
btn.className = "btn btn-secondary btn-lg";
btn.innerText = index;
btn.addEventListener("click", answerButtonListener);
}
function answerButtonListener() {
var isCorrectAnswer = false;
var proposedAnswer = parseInt(this.innerText);
var lvl = calculateGameLevel(gameLevel);
switch (lvl) {
case 2:
isCorrectAnswer = proposedAnswer === rightNumber;
break;
case 3:
isCorrectAnswer = proposedAnswer === leftNumber;
break;
default:
isCorrectAnswer = proposedAnswer === answer;
break;
}
if (isCorrectAnswer) {
makeSmilies("good");
fillInEquation(leftNumber, rightNumber, sign, answer);
correctAnswersStreak += 1;
longestStreak = correctAnswersStreak > longestStreak ? correctAnswersStreak : longestStreak;
setTimeout(makeEquation, 2000);
} else {
correctAnswersStreak = 0;
makeSmilies("wrong");
}
updateStreaks();
toggleAnswerButtons(false);
setTimeout(function () {
makeSmilies();
toggleAnswerButtons(true);
}, 1500);
}
function toggleAnswerButtons(isActive) {
var i, btn;
for (i = 0; i <= equationsLimit; i++) {
btn = document.getElementById("btn" + i);
if (isActive) {
btn.removeAttribute("disabled");
} else {
btn.setAttribute("disabled", "disabled");
}
}
}
function updateStreaks() {
var streak = document.getElementById("answersStreak");
var longStreak = document.getElementById("longestAnswersStreak");
streak.innerText = correctAnswersStreak;
longStreak.innerText = longestStreak;
}
});