diff --git a/squad-server/log-parser/player-disconnected.js b/squad-server/log-parser/player-disconnected.js index 6df5e643..e19ab68d 100644 --- a/squad-server/log-parser/player-disconnected.js +++ b/squad-server/log-parser/player-disconnected.js @@ -1,7 +1,7 @@ export default { regex: - /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: UNetConnection::Close: \[UNetConnection\] RemoteAddr: ([0-9]{17}):[0-9]+, Name: SteamNetConnection_[0-9]+, Driver: GameNetDriver SteamNetDriver_[0-9]+, IsServer: YES, PC: (BP_PlayerController_C_[0-9]+), Owner: BP_PlayerController_C_[0-9]+, UniqueId: Steam:UNKNOWN \[.*\], Channels: [0-9]+, Time: [0-9.:-]+/, - onMatch: (args, logParser) => { + /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: UChannel::Close: Sending CloseBunch\. ChIndex == [0-9]+\. Name: \[UChannel\] ChIndex: [0-9]+, Closing: [0-9]+ \[UNetConnection\] RemoteAddr: ([0-9]{17}):[0-9]+, Name: SteamNetConnection_[0-9]+, Driver: GameNetDriver SteamNetDriver_[0-9]+, IsServer: YES, PC: ([^ ]+PlayerController_C_[0-9]+), Owner: [^ ]+PlayerController_C_[0-9]+/, onMatch: (args, logParser) => { + onMatch: (args, logParser) => { const data = { raw: args[0], time: args[1],