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Wayland support is compiled into sdl, but when used the renderer crashes. this makes the game unplayable by default on swaywm without workarounds (SDL_VIDEODRIVER=x11)
On other wayland setups like mine (hyprland), xwayland gets used instead which works but has a lot of implementation bugs making things annoying
for a game supporting linux in 2024 wayland should definitely be supported, otherwise wayland libs shouldn't be compiled in to sdl
The text was updated successfully, but these errors were encountered:
Wayland support is compiled into sdl, but when used the renderer crashes. this makes the game unplayable by default on swaywm without workarounds (SDL_VIDEODRIVER=x11)
On other wayland setups like mine (hyprland), xwayland gets used instead which works but has a lot of implementation bugs making things annoying
for a game supporting linux in 2024 wayland should definitely be supported, otherwise wayland libs shouldn't be compiled in to sdl
The text was updated successfully, but these errors were encountered: