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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QLabel>
#include <QPoint>
#include <QBitmap>
#include <QMouseEvent>
#include <QMenu>
#include <QAction>
#include <QImage>
#include "updatelefttimethread.h"
#include "Settings/settings.h"
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow();
~MainWindow();
private slots:
void customMenuRequested(QPoint pos);
void menuClicked(bool checked);
void skinClicked(bool checked);
void display(QPixmap *treePixmap);
private:
Settings *settings = nullptr;
QPoint winPosition;
QLabel *treeLabel = nullptr;
QMenu *mainMenu = nullptr;
UpdateLeftTimeThread *updateThread = nullptr;
void findSkins();
void applySkin(QString pathToSkin);
void updateWindowFlags(bool onTop);
void initContextMenu();
protected:
virtual void mousePressEvent(QMouseEvent* pe)
{
winPosition = pe->pos();
};
virtual void mouseMoveEvent(QMouseEvent* pe)
{
move(pe->globalPos() - winPosition);
settings->windowPosition = pe->globalPos() - winPosition;
};
};
#endif // MAINWINDOW_H