From d074c15bd6b56727282f727bdeb685b6aa4c1aa6 Mon Sep 17 00:00:00 2001 From: zombieyang Date: Fri, 30 Jun 2023 18:09:54 +0800 Subject: [PATCH] [unity] update doc --- doc/unity/en/wrapper/filter.md | 12 ++++++------ doc/unity/zhcn/wrapper/filter.md | 12 ++++++------ 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/doc/unity/en/wrapper/filter.md b/doc/unity/en/wrapper/filter.md index eea80a8d51..45d3a32e14 100644 --- a/doc/unity/en/wrapper/filter.md +++ b/doc/unity/en/wrapper/filter.md @@ -34,13 +34,13 @@ public class ExamplesCfg First, If you want to disable some C# feature, disallowing to use them in Javascript, you can write filter like this: ```C# -static Puerts.Editor.Generator.BindingMode FilterMethods(System.Reflection.MemberInfo mb) +static Puerts.BindingMode FilterMethods(System.Reflection.MemberInfo mb) { if (memberInfo.DeclaringType.ToString() == "System.Threading.Tasks.Task" && memberInfo.Name == "IsCompletedSuccessfully") { - return Puerts.Editor.Generator.BindingMode.DontBinding; // 不生成StaticWrapper,且JS调用时获取对应字段会得到undefined。 + return Puerts.BindingMode.DontBinding; // 不生成StaticWrapper,且JS调用时获取对应字段会得到undefined。 } - return Puerts.Editor.Generator.BindingMode.FastBinding; // 等同于前面return false的情况 + return Puerts.BindingMode.FastBinding; // 等同于前面return false的情况 } ``` In the above situation, PuerTS will record information about these properties in the Wrapper, so when registering these properties, they will be prevented from being called. @@ -55,13 +55,13 @@ env.SetDefaultBindingMode(BindingMode.DontBinding) ``` Then return `BindingMode.FastBinding` or `BindingMode.SlowBinding` to allow them to be invoked. ```C# -static Puerts.Editor.Generator.BindingMode FilterMethods(System.Reflection.MemberInfo mb) +static Puerts.BindingMode FilterMethods(System.Reflection.MemberInfo mb) { if (memberInfo.DeclaringType == typeof(UnityEngine.Vector3)) // 使vector3可用 { - return Puerts.Editor.Generator.BindingMode.FastBinding; + return Puerts.BindingMode.FastBinding; } - return Puerts.Editor.Generator.BindingMode.DontBinding; + return Puerts.BindingMode.DontBinding; } ``` diff --git a/doc/unity/zhcn/wrapper/filter.md b/doc/unity/zhcn/wrapper/filter.md index 6bfc24c55e..b8f9191841 100644 --- a/doc/unity/zhcn/wrapper/filter.md +++ b/doc/unity/zhcn/wrapper/filter.md @@ -34,13 +34,13 @@ public class ExamplesCfg 首先,如果你想禁用某个类的某一些接口,不允许它在JS侧被调用,可以如下编写Filter ```C# -static Puerts.Editor.Generator.BindingMode FilterMethods(System.Reflection.MemberInfo mb) +static Puerts.BindingMode FilterMethods(System.Reflection.MemberInfo mb) { if (memberInfo.DeclaringType.ToString() == "System.Threading.Tasks.Task" && memberInfo.Name == "IsCompletedSuccessfully") { - return Puerts.Editor.Generator.BindingMode.DontBinding; // 不生成StaticWrapper,且JS调用时获取对应字段会得到undefined。 + return Puerts.BindingMode.DontBinding; // 不生成StaticWrapper,且JS调用时获取对应字段会得到undefined。 } - return Puerts.Editor.Generator.BindingMode.FastBinding; // 等同于前面return false的情况 + return Puerts.BindingMode.FastBinding; // 等同于前面return false的情况 } ``` @@ -56,13 +56,13 @@ env.SetDefaultBindingMode(BindingMode.DontBinding) ``` 再为需要通过的属性在Filter里返回可用即可: ```C# -static Puerts.Editor.Generator.BindingMode FilterMethods(System.Reflection.MemberInfo mb) +static Puerts.BindingMode FilterMethods(System.Reflection.MemberInfo mb) { if (memberInfo.DeclaringType == typeof(UnityEngine.Vector3)) // 使vector3可用 { - return Puerts.Editor.Generator.BindingMode.FastBinding; + return Puerts.BindingMode.FastBinding; } - return Puerts.Editor.Generator.BindingMode.DontBinding; + return Puerts.BindingMode.DontBinding; } ```