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Both run server scripts expect the env 2da to be in server/env for prod, not server/override (which looks like it's probably cleared out, likely a good thing to prevent forgotten overrides causing surprises)
Updated Class Changes (markdown)
Updated Abilities, Feats, and Skills (markdown)
Updated Running the Server (markdown)
Updated Home (markdown)
Updated Building the Module (markdown)
Updated New Players (markdown)
Updated Rules (markdown)
Updated _Sidebar (markdown)
Updated Spell Changes (markdown)
Updated Adding an Area (markdown)