Releases: TheComputerGeek2/MagicSpells
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WARNING: this uses an alternative multispell format for weighted spells and the option to cast multiple elements of the multispell on random chance. Old syntax is likely usable, but pending verification (sorry about that). but have fun.
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Add better warnings when an enum value fails to be understood
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Pull more changes and update gitignore
Regular names
Now includes a name modifier check backed by regex. See the link below to learn how regex works in java.
https://docs.oracle.com/javase/7/docs/api/java/util/regex/Pattern.html
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Note: don't have travis delete the jar before deploying it, things ru…
MagicSpells-3.4.3-dev-1602251425
Fixed spam from a debug method picked up from a recent merge, aka fixes spamming of "yes?" in console. Sorry about any facepalms, annoyances, or other inconveniences that may have arisen because of this.
MagicSpells-3.4.3-dev-1602241252
Sorry it's been a while since the last update, but here it is.
Contains the recent spells from Nisovin merged, and a bug fix for dummy spells throwing a null pointer exception on player quit. Haven't gotten around to doing much testing on the merge, but let me know what comes up.
Do note that this was a rather significant merge and chances are that something got broken, so this is for those who are either looking to help out, be adventurous, or are really tired of null pointer exceptions.
Cheers,
-TheComputerGeek2
MagicSpells 3.4.3-dev-1602011538
Use for the class name in the effect lib fields to access the blob particles.
"com.nisovin.magicspells.spelleffects.effectlib.ParticlesEffect"
MagicSpells-3.4.3-dev-1601061352
Removing some of the excessive drbug prints
MagicSpells-3.4.3-dev-1512011546 Merge Check
Just merged with nisovin's recent commits, just try out the jar if you would like to help me bug test the merge, but for the love of your server data, make a backup first.
This seemed to work when I ran it, but hasn't been tested very rigorously. I expect it to work fairly well, but I also expect there to be some small bugs introduced, let me know how it goes if you give it a try.