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MLClientModelManager.h
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// Copyright (c) 2019 Foundry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//*************************************************************************
#ifndef MLClientModelManager_H
#define MLClientModelManager_H
#include <string>
#include <vector>
#include "message.pb.h"
#include "DDImage/Op.h"
#include "DDImage/Knobs.h"
class MLClientModelManager;
//! The role of this custom knob is to serialise and to store the selected model and its parameters.
//! As these exist as dynamic knobs, this is to workaround the fact that we would need to know about these knobs
//! in advance to save them the usual way.
class MLClientModelKnob : public DD::Image::Knob
{
public:
MLClientModelKnob(DD::Image::Knob_Closure* kc, DD::Image::Op* op, const char* name);
// Knob overrides.
const char* Class() const override;
bool not_default () const override;
//! Serialises the currently selected model and its parameters as follows:
//! {model:modelName;param1:value1;param2:value2}
void to_script (std::ostream &out, const DD::Image::OutputContext *, bool quote) const override;
//! Deserialises the saved model and its parameters.
//! The model can then be retreived with getModel()
//! and the dictionary of parameters with getParameters().
bool from_script(const char * src) override;
std::string getModel() const;
const std::map<std::string, std::string>& getParameters() const;
private:
//! Serialises the dynamic knobs to the given output stream.
//! This function is generic for the Ints, Floats and Bools knobs
//! provided that the corresponding getNumOfT and getDynamicTName
//! functions are given.
void toScriptT(MLClientModelManager& mlManager, std::ostream &out,
int (MLClientModelManager::*getNum)() const,
std::string (MLClientModelManager::*getDynamicName)(int)) const;
//! Serialises the dynamic knobs containing strings to the given output stream.
void toScriptStrings(MLClientModelManager& mlManager, std::ostream &out) const;
private:
DD::Image::Op* _op;
std::string _model;
std::map<std::string, std::string> _parameters;
};
//! Class to parse and store knobs for a given model.
class MLClientModelManager
{
public:
explicit MLClientModelManager(DD::Image::Op* parent);
~MLClientModelManager();
// Getters of the class
int getNumOfFloats() const;
int getNumOfInts() const;
int getNumOfBools() const;
int getNumOfStrings() const;
int getNumOfButtons() const;
std::string getDynamicBoolName(int idx);
std::string getDynamicFloatName(int idx);
std::string getDynamicIntName(int idx);
std::string getDynamicStringName(int idx);
std::string getDynamicButtonName(int idx);
float* getDynamicFloatValue(int idx);
int* getDynamicIntValue(int idx);
bool* getDynamicBoolValue(int idx);
std::string* getDynamicStringValue(int idx);
bool* getDynamicButtonValue(int idx);
void setDynamicButtonValue(int idx, int value);
void clear();
//! Parse the model options from the ML server.
void parseOptions(const mlserver::Model& m);
//! Update any current options from any changes to the ML server.
void updateOptions(mlserver::Model& m);
private:
DD::Image::Op* _parent;
std::vector<int> _dynamicBoolValues;
std::vector<int> _dynamicIntValues;
std::vector<float> _dynamicFloatValues;
std::vector<std::string> _dynamicStringValues;
std::vector<int> _dynamicButtonValues;
std::vector<std::string> _dynamicBoolNames;
std::vector<std::string> _dynamicIntNames;
std::vector<std::string> _dynamicFloatNames;
std::vector<std::string> _dynamicStringNames;
std::vector<std::string> _dynamicButtonNames;
};
#endif