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high priorityCore features that are essential to addCore features that are essential to addsystemsFeatures related to core game systemsFeatures related to core game systems
Description
This is a large ticket that can be separated into multiple tickets
Worlds:
- Unlock new world via money goals. (Perhaps feature/world initially unlocked via rebirth metacurrency)
- Worlds should have separate shops/inventories that are more specific to the world's effects
Worlds have obstacles/bottlenecks
- Machine bottlenecks: upgrade limits, ore cap, ore gravity, ore price and production/conveyor speed
- Ex1. Moon world where gravity is high
- Ex2. Ice world where ore speed (conveyor) and production speed is slow because it is cold
- Ex3. Hot planet where ores get destroyed after a certain amount of time and they might be special upgraders with low upgrade limits that allow you to extend the life of an ore by a few seconds
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high priorityCore features that are essential to addCore features that are essential to addsystemsFeatures related to core game systemsFeatures related to core game systems