@@ -80,10 +80,7 @@ BStats can be found [here](https://bstats.org/plugin/bukkit/TheNextLvl%2520Prote
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| Flag | Description |
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| ---------------------------------------| --------------------------------------------------------------------------------------------------------|
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| protect: armor_stand_manipulate | allows or denies armor stand manipulations |
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- | protect: armor_washing | allows or denies washing off the color of armor<br />(in cauldrons) |
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- | protect: banner_washing | allows or denies washing off the color of banners<br />(in cauldrons) |
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| protect: block_absorb | controls whether sponges can absorb water |
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- | protect: block_break | allows or denies block breaking |
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| protect: block_burning | controls whether blocks can burn |
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| protect: block_drying | controls whether blocks can dry out<br />(farmland) |
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| protect: block_fading | controls whether blocks can fade away<br />(like ice or snow melting or corals fading) |
@@ -92,30 +89,24 @@ BStats can be found [here](https://bstats.org/plugin/bukkit/TheNextLvl%2520Prote
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| protect: block_growth | controls whether blocks can grow<br />(like wheat or carrots) |
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| protect: block_igniting | controls whether blocks can ignite<br />(like fire spreading or lightning striking) |
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| protect: block_moisturising | controls whether blocks can moisturise<br />(farmland) |
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- | protect: block_place | allows or denies block placing |
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| protect: block_spread | controls whether blocks can spread<br />(like grass or fire) |
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| protect: cauldron_evaporation | controls whether cauldrons can evaporate from biome dryness |
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| protect: cauldron_extinguish_entity | controls whether cauldrons can extinguish flaming entities |
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- | protect: cauldron_level_change_unknown | controls whether cauldrons can change their level for unknown reasons |
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| protect: crop_trample | allows or denies crop trampling |
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- | protect: empty_bottle | allows or denies emptying a bottle |
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- | protect: empty_bucket | allows or denies emptying a bucket |
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+ | protect: destroy | allows or denies destroying objects (like blocks or entities) |
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| protect: entity_attack_entity | controls whether entities can attack other entities |
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| protect: entity_attack_player | controls whether entities can attack players |
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| protect: entity_interact | allows or denies interaction with entities<br />(like trading with merchants) |
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- | protect: entity_place | allows or denies placing entities<br />(like boats or minecarts) |
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| protect: entity_shear | allows or denies shearing entities<br />(like sheep or snow golems) |
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| protect: explosions | controls whether explosions can do block damage |
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- | protect: fill_bottle | allows or denies filling a bottle |
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- | protect: fill_bucket | allows or denies filling a bucket |
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| protect: interact | allows or denies block interactions<br />(like opening chests or doors) |
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| protect: leaves_decay | controls whether leaves can decay |
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- | protect: natural_cauldron_fill | controls whether cauldrons can fill naturally<br />(from rain) |
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+ | protect: natural_cauldron_fill | controls whether cauldrons can fill naturally<br />(like from rain or dripstone) |
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| protect: physical_interact | allows or denies physical interactions<br />(like standing on pressure plates or drip leaves) |
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+ | protect: place | allows or denies placing objects (like blocks or entities) |
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| protect: player_attack_entity | controls whether players can attack entities |
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| protect: player_attack_player | controls whether players can attack players |
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| protect: player_item_drop | controls whether players can drop items |
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- | protect: shulker_washing | allows or denies washing off color the color of shulker chests<br />(in cauldrons) |
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## Permission Packs
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@@ -144,23 +135,15 @@ Allows players to manage all areas and bypass all restrictions
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Allows players to bypass any restriction
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protect.bypass.attack
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- protect.bypass.break
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- protect.bypass.build
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- protect.bypass.empty-bottle
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- protect.bypass.empty-bucket
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+ protect.bypass.destroy
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protect.bypass.enter
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protect.bypass.entity-interact
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- protect.bypass.entity-place
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protect.bypass.entity-shear
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- protect.bypass.fill-bottle
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- protect.bypass.fill-bucket
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protect.bypass.interact
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protect.bypass.leave
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protect.bypass.physical-interact
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+ protect.bypass.place
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protect.bypass.trample
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- protect.bypass.wash-armor
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- protect.bypass.wash-banner
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- protect.bypass.wash-shulker
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### protect.command.area.flag
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