diff --git a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini index 744be9c6..9279b42a 100644 --- a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini +++ b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini @@ -149,7 +149,7 @@ Object GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini index 9e6ed052..98df359e 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAInfantryStingerSoldier.ini @@ -145,7 +145,7 @@ Object GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAInfantryStingerSoldier.ini index 082830f6..3072c3bc 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAInfantryStingerSoldier.ini @@ -147,7 +147,7 @@ Object Demo_GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAInfantryStingerSoldier.ini index c4fbe9c8..0ab6cead 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAInfantryStingerSoldier.ini @@ -145,7 +145,7 @@ Object Slth_GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAInfantryStingerSoldier.ini index 6685801f..aa5f26e1 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAInfantryStingerSoldier.ini @@ -152,7 +152,7 @@ Object Chem_GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAInfantryStingerSoldier.ini index 57a9657e..f0766b1a 100644 --- a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAInfantryStingerSoldier.ini @@ -141,7 +141,7 @@ Object GC_Slth_GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor diff --git a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAToxin/Unit/GC_Chem_GLAInfantryStingerSoldier.ini b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAToxin/Unit/GC_Chem_GLAInfantryStingerSoldier.ini index dda8adf2..ffe57e8e 100644 --- a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAToxin/Unit/GC_Chem_GLAInfantryStingerSoldier.ini +++ b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAToxin/Unit/GC_Chem_GLAInfantryStingerSoldier.ini @@ -150,7 +150,7 @@ Object GC_Chem_GLAInfantryStingerSoldier End Behavior = AIUpdateInterface ModuleTag_03 - AutoAcquireEnemiesWhenIdle = YES STEALTHED ATTACK_BUILDINGS + AutoAcquireEnemiesWhenIdle = YES STEALTHED MoodAttackCheckRate = 250 End Locomotor = SET_NORMAL BasicHumanLocomotor