diff --git a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini index 37dfb7c1..362f1051 100644 --- a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini +++ b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object CINE_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini index 6610ff14..eca20c81 100644 --- a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini +++ b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin CINE_GLAVehicleTechnicalChassisThree CINE_GLAVehicleTechnicalChassi Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini index 85f659ed..1777bfd0 100644 --- a/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini +++ b/Generals/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin CINE_GLAVehicleTechnicalChassisTwo CINE_GLAVehicleTechnicalChassisO Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini b/Generals/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini index 850add5c..586fb464 100644 --- a/Generals/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini +++ b/Generals/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini @@ -21,7 +21,7 @@ Object CivilianVehiclePTBoat Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini index e1c78a94..256151fe 100644 --- a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini +++ b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini index 3883762e..d3c5376d 100644 --- a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini +++ b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin GLAVehicleTechnicalChassisThree GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini index 205b5ed4..44b2bd58 100644 --- a/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini +++ b/Generals/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin GLAVehicleTechnicalChassisTwo GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini index e344ade3..a4614f40 100644 --- a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object CINE_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini index 6610ff14..eca20c81 100644 --- a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin CINE_GLAVehicleTechnicalChassisThree CINE_GLAVehicleTechnicalChassi Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini index 85f659ed..1777bfd0 100644 --- a/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/Campaign/GLA/Unit/CINE_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin CINE_GLAVehicleTechnicalChassisTwo CINE_GLAVehicleTechnicalChassisO Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_CarLuxury03.ini b/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_CarLuxury03.ini index a2d0eae7..fd179aa1 100644 --- a/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_CarLuxury03.ini +++ b/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_CarLuxury03.ini @@ -42,7 +42,7 @@ Object CINE_CarLuxury03 Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_U05_Technical02.ini b/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_U05_Technical02.ini index b3d5ae31..1a1cb2d1 100644 --- a/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_U05_Technical02.ini +++ b/GeneralsZH/Data/INI/Object/Campaign/Misc/CINE_U05_Technical02.ini @@ -45,7 +45,7 @@ Object CINE_U05_Technical02 Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini b/GeneralsZH/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini index 3d0198fc..6627f4ec 100644 --- a/GeneralsZH/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini +++ b/GeneralsZH/Data/INI/Object/Faction/Civilian/Unit/CivilianVehiclePTBoat.ini @@ -22,7 +22,7 @@ Object CivilianVehiclePTBoat Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini index 4686f11e..afdb4686 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini index 3883762e..d3c5376d 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin GLAVehicleTechnicalChassisThree GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini index 205b5ed4..44b2bd58 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLA/Unit/GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin GLAVehicleTechnicalChassisTwo GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisOne.ini index d9489940..ccc39359 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisOne.ini @@ -42,7 +42,7 @@ Object Demo_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisThree.ini index fe0a3f1e..5c25e6c5 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin Demo_GLAVehicleTechnicalChassisThree Demo_GLAVehicleTechnicalChassi Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisTwo.ini index 701e48f3..596a5abf 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLADemolition/Unit/Demo_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin Demo_GLAVehicleTechnicalChassisTwo Demo_GLAVehicleTechnicalChassisO Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisOne.ini index 8a211bc9..1ea24fed 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object Slth_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisThree.ini index 97cdb615..3aebde7b 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin Slth_GLAVehicleTechnicalChassisThree Slth_GLAVehicleTechnicalChassi Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisTwo.ini index 2c6ea55b..46d897f2 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAStealth/Unit/Slth_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin Slth_GLAVehicleTechnicalChassisTwo Slth_GLAVehicleTechnicalChassisO Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisOne.ini index 29525255..c965045d 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object Chem_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisThree.ini index a1c6b667..d0d7dccd 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin Chem_GLAVehicleTechnicalChassisThree Chem_GLAVehicleTechnicalChassi Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisTwo.ini index d2bf0450..60e56b07 100644 --- a/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/Faction/GLAToxin/Unit/Chem_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin Chem_GLAVehicleTechnicalChassisTwo Chem_GLAVehicleTechnicalChassisO Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisOne.ini b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisOne.ini index 25ee7f4b..ab8dfd4e 100644 --- a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisOne.ini +++ b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisOne.ini @@ -41,7 +41,7 @@ Object GC_Slth_GLAVehicleTechnicalChassisOne Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisThree.ini b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisThree.ini index 596b0052..ee960bda 100644 --- a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisThree.ini +++ b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisThree.ini @@ -37,7 +37,7 @@ ObjectReskin GC_Slth_GLAVehicleTechnicalChassisThree GC_Slth_GLAVehicleTechnical Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6 diff --git a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisTwo.ini b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisTwo.ini index cd714b9e..a713bf53 100644 --- a/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisTwo.ini +++ b/GeneralsZH/Data/INI/Object/GC_Faction/GC_GLAStealth/Unit/GC_Slth_GLAVehicleTechnicalChassisTwo.ini @@ -37,7 +37,7 @@ ObjectReskin GC_Slth_GLAVehicleTechnicalChassisTwo GC_Slth_GLAVehicleTechnicalCh Turret = Dum-TurManMVR TurretArtAngle = 180.0 ; this turret has art pointed 180 degrees backward ShowSubObject = 20Cal - HideSubObject = 20Cal 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 + HideSubObject = 50Cal RPG MuzzleFX01 MuzzleFX02 MuzzleFX03 WeaponFireFXBone = PRIMARY Muzzle01 WeaponMuzzleFlash = PRIMARY MuzzleFX01 IdleAnimation = UITech_SKL.UITech_STA 0.0 6