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Add dave and bambi mechanics #233
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Before anything else, @PHGaming121, are you doing a Dave and Bambi mod? |
You might want to create a branch for his ideas, as i don't feel like adding it directly to the main branch |
and yes im doing a "private" D&B mod |
basically, i want someone good at coding for porting the main mechanics of the Strident Crisis mod to PE 0.6.2 (want PE 0.6.2 because the scripts folder) https://github.com/Joalor64GH/Strident-Engine |
Oh my fucking god, do I have to do that? Well, it will take some time
What do you mean with that? |
That we should create a different branch for it |
Yeah, but if we create a new branch, we’ll have to be refreshing it with the latest changes every time we commit, so why don’t we create a branch, and than merge it to the main one? |
That's easy to update the branch, just a click and were done. Atf i can do it |
ok, @PHGaming121, may i join to your mod please? i love dave and bambi |
Im with it right now! |
it saying null object reference when i open the engine |
@Wither362 how to fix this |
Let me play it later and I will fix it, btw, give me a photo of the error it gives please |
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wtf |
sooooo.... i see an new update on the code but..... same thing, it doesnt even open the game, just the saaaaame popup |
idk what is happening and i need help with it |
What feature do you want to get added on the base engine?
Add Dave and Bambi events
List of events i want:
Wither talks: ok, I’m will going to create this in 15 days (aprox), meanwhile, I will specify the things that each event should have, and I’ll also add more events to this list, @Theoyeah, please, don’t close this
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