diff --git a/CHANGELOG.md b/CHANGELOG.md index ed2bf64f..36f96899 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,2 +1,2 @@ ## Changelog -- code clean \ No newline at end of file +- fix lang file \ No newline at end of file diff --git a/build.gradle b/build.gradle index 008bdae6..eb1e0188 100644 --- a/build.gradle +++ b/build.gradle @@ -1,6 +1,6 @@ plugins { id "architectury-plugin" version "3.4-SNAPSHOT" - id "dev.architectury.loom" version "1.4-SNAPSHOT" apply false + id "dev.architectury.loom" version "1.5-SNAPSHOT" apply false id "com.github.johnrengelman.shadow" version "8.+" apply false id "com.hypherionmc.modutils.modpublisher" version "2.0.+" apply false } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/de_de.json b/common/src/main/resources/assets/ryoamiclights/lang/de_de.json index 3e2b1020..3f2f31dc 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/de_de.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/de_de.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Dynamische Lichtquellen", - "ryoamiclights.menu.title": "RyoamicLights Einstellungen", + "ryoamiclights.menu.title": "LambDynamicLights Einstellungen", "ryoamiclights.menu.canvas.1": "Mit Canvas ist es empfohlen, die dynamische Entitäten-Beleuchtung auszuschalten!", "ryoamiclights.menu.canvas.2": "Dynamische Beleuchtung mit Canvas ist zur Zeit sehr leistungsbedürftig!", - "ryoamiclights.option.light_sources.block_entities": "Blockobjekte", - "ryoamiclights.option.light_sources.entities": "Objekte", - "ryoamiclights.option.light_sources.water_sensitive_check": "Wasserempfindlichkeit", + "ryoamiclights.option.block_entities": "Blockobjekte", + "ryoamiclights.option.entities": "Objekte", "ryoamiclights.option.mode": "Dynamische Lichter", + "ryoamiclights.option.water_sensitive": "Wasserempfindlichkeit", "ryoamiclights.tooltip.block_entities": "Schaltet dynamische Beleuchtung für Blockobjekte ein.", "ryoamiclights.tooltip.creeper_lighting": "Ändert das Verhalten der dynamische Beleuchtung bei Creepern\n- %s schaltet dieses aus.\n- %s: konstante Beleuchtung durch explodierende Creepers.\n- %s: Zunehmende Beleuchtung durch explodierende Creepers.", "ryoamiclights.tooltip.entities": "Aktiviert die dynamische Beleuchtung von Objekten. (Spielerbeleuchtung ist immer aktiviert)", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/en_us.json b/common/src/main/resources/assets/ryoamiclights/lang/en_us.json index 8a61279b..3932c5de 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/en_us.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/en_us.json @@ -2,22 +2,19 @@ "ryoamiclights.key.light_switch": "Dynamic Light switch", "ryoamiclights.key.category": "RyoamicLights", "ryoamiclights.menu.light_sources": "Dynamic Light Sources", - "ryoamiclights.menu.title": "RyoamicLights Settings", + "ryoamiclights.menu.title": "LambDynamicLights Settings", "ryoamiclights.menu.canvas.1": "Disabling entities dynamic lighting is recommended with Canvas!", "ryoamiclights.menu.canvas.2": "Dynamic lighting with Canvas is currently performance heavy!", - "ryoamiclights.menu.tabs.general": "General", - "ryoamiclights.option.light_sources.block_entities": "Block Entities", - "ryoamiclights.option.light_sources.entities": "Entities", - "ryoamiclights.option.light_sources.self": "First-person", - "ryoamiclights.option.light_sources.water_sensitive_check": "Water Sensitivity Check", + "ryoamiclights.option.block_entities": "Block Entities", + "ryoamiclights.option.entities": "Entities", "ryoamiclights.option.mode": "Dynamic Lights", + "ryoamiclights.option.water_sensitive": "Water Sensitivity Check", "ryoamiclights.tooltip.block_entities": "Enables block entities dynamic lighting.", "ryoamiclights.tooltip.creeper_lighting": "Sets the Creeper dynamic lighting mode.\n- %s disables Creeper dynamic lighting.\n- %s sets a constant luminance.\n- %s sets a dynamic luminance.", "ryoamiclights.tooltip.entities": "Enables entities dynamic lighting. Note: players are always active.", "ryoamiclights.tooltip.mode.1": "Enables dynamic lights. If enabled a player holding a torch will light up the area for example.", "ryoamiclights.tooltip.mode.2": "%s and %s will lag a bit behind but minimizes light updates.", "ryoamiclights.tooltip.mode.3": "%s is smooth dynamic lighting.", - "ryoamiclights.tooltip.self_light_source": "Enables first-person dynamic lighting. It's recommended to disable this if you're using shaders that has their own dynamic lighting.", "ryoamiclights.tooltip.tnt_lighting": "Sets the TNT dynamic lighting mode.\n- %s disables TNT dynamic lighting.\n- %s sets a constant luminance.\n- %s sets a dynamic luminance.", "ryoamiclights.tooltip.water_sensitive": "Enables the water-sensitive light sources check. This means that some items will not emit light while being submerged in water." } \ No newline at end of file diff --git a/common/src/main/resources/assets/ryoamiclights/lang/es_mx.json b/common/src/main/resources/assets/ryoamiclights/lang/es_mx.json index 8e89e308..f7ff5cb2 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/es_mx.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/es_mx.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Fuentes de luz dinámica", - "ryoamiclights.menu.title": "Configuración de RyoamicLights", + "ryoamiclights.menu.title": "Configuración de LambDynamicLights", "ryoamiclights.menu.canvas.1": "Se recomienda deshabilitar la iluminación dinámica de las entidades con Canvas!", "ryoamiclights.menu.canvas.2": "La iluminación dinámica con Canvas es pesado en rendimiento!", - "ryoamiclights.option.light_sources.block_entities": "Entidades de bloque", - "ryoamiclights.option.light_sources.entities": "Entidades", - "ryoamiclights.option.light_sources.water_sensitive_check": "Verificación de sensibilidad al agua", + "ryoamiclights.option.block_entities": "Entidades de bloque", + "ryoamiclights.option.entities": "Entidades", "ryoamiclights.option.mode": "Iluminación dinámica", + "ryoamiclights.option.water_sensitive": "Verificación de sensibilidad al agua", "ryoamiclights.tooltip.block_entities": "Habilita la iluminación dinámica de entidades de bloque.", "ryoamiclights.tooltip.creeper_lighting": "Establece el modo de iluminación dinámica del Creeper.\n%s - Deshabilita la iluminación dinámica del Creeper.\n%s - Establece una luminancia constante.\n%s - Establece una luminancia dinámica.", "ryoamiclights.tooltip.entities": "Habilita la iluminación dinámica de entidades. Nota: los jugadores siempre están activos.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/et_ee.json b/common/src/main/resources/assets/ryoamiclights/lang/et_ee.json index eb45fe05..18bd7d86 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/et_ee.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/et_ee.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Dünaamilised valgusallikad", - "ryoamiclights.menu.title": "RyoamicLightsi seaded", + "ryoamiclights.menu.title": "LambDynamicLightsi seaded", "ryoamiclights.menu.canvas.1": "Canvase puhul on soovitatav olemite dünaamiline valgustus keelata!", "ryoamiclights.menu.canvas.2": "Dünaamiline valgustus nõuab hetkel Canvasega kasutades suurt jõudlust!", - "ryoamiclights.option.light_sources.block_entities": "Plokiolemid", - "ryoamiclights.option.light_sources.entities": "Olemid", - "ryoamiclights.option.light_sources.water_sensitive_check": "Vee tundlikkuse kontroll", + "ryoamiclights.option.block_entities": "Plokiolemid", + "ryoamiclights.option.entities": "Olemid", "ryoamiclights.option.mode": "Dünaamiline valgustus", + "ryoamiclights.option.water_sensitive": "Vee tundlikkuse kontroll", "ryoamiclights.tooltip.block_entities": "Lubab dünaamilise valgustuse plokiolemitele.", "ryoamiclights.tooltip.creeper_lighting": "Määrab creeperi dünaamilise valgustuse režiimi.\n- %s keelab creeperi dünaamilise valgustuse.\n- %s määrab püsiva ereduse.\n- %s määrab dünaamilise ereduse.", "ryoamiclights.tooltip.entities": "Lubab olemite dünaamilise valgustuse. Märkus: mängijad on alati aktiivsed.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/fr_ca.json b/common/src/main/resources/assets/ryoamiclights/lang/fr_ca.json index 1d833baf..f0a1d2c3 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/fr_ca.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/fr_ca.json @@ -1,21 +1,18 @@ { - "ryoamiclights.menu.light_sources": "Sources de lumière dynamiques", - "ryoamiclights.menu.title": "Paramètres de RyoamicLights", - "ryoamiclights.menu.canvas.1": "La désactivation de l'éclairage dynamique provenant des entités est recommendée avec Canvas !", - "ryoamiclights.menu.canvas.2": "L'éclairage dynamique avec Canvas est actuellement très demandant en ressources !", - "ryoamiclights.menu.tabs.general": "Général", - "ryoamiclights.option.light_sources.block_entities": "Entités de blocs", - "ryoamiclights.option.light_sources.entities": "Entités", - "ryoamiclights.option.light_sources.self": "Première personne", - "ryoamiclights.option.light_sources.water_sensitive_check": "Contrôle de la sensibilité à l'eau", + "ryoamiclights.menu.light_sources": "Sources de lumières dynamiques", + "ryoamiclights.menu.title": "LambDynamicLights paramètres", + "ryoamiclights.menu.canvas.1": "Désactiver la lumière dynamique provenante des entités est recommendé avec Canvas!", + "ryoamiclights.menu.canvas.2": "La lumière dynamique avec Canvas est actuellement très demandante en ressources!", + "ryoamiclights.option.block_entities": "Entités blocs", + "ryoamiclights.option.entities": "Entités", "ryoamiclights.option.mode": "Lumières dynamiques", - "ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenant des entités de blocs.", - "ryoamiclights.tooltip.creeper_lighting": "Détermine le mode d'éclairage dynamique des Creepers.\n- %s: désactive la lumière dynamique pour les Creepers.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", - "ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenant des entités. Note: Toujours actifs pour les joueurs.", - "ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour de lui.", - "ryoamiclights.tooltip.mode.2": "%s et %s vont avoir un mouvement légèrement saccadé mais minimisent les mises à jour de lumière.", - "ryoamiclights.tooltip.mode.3": "%s donne un éclairage dynamique fluide.", - "ryoamiclights.tooltip.self_light_source": "Active les lumières dynamiques provenant du personnage première-personne. Il est recommendé de désactiver cette option si des shaders qui ont leur propre lumières dynamiques sont utilisés.", - "ryoamiclights.tooltip.tnt_lighting": "Détermine le mode d'éclairage dynamique de la TNT.\n- %s: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", - "ryoamiclights.tooltip.water_sensitive": "Active la vérification des sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière lorsqu'ils sont dans l'eau." + "ryoamiclights.option.water_sensitive": "Sensibilité à l'eau", + "ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenantes des entités blocs.", + "ryoamiclights.tooltip.creeper_lighting": "Détermine le mode de lumière dynamique de la Creeper.\n- %s: désactive la lumière dynamique pour la Creeper.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", + "ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenantes des entités. Note: les joueurs sont toujours actifs.", + "ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour.", + "ryoamiclights.tooltip.mode.2": "%s et %s ont un mouvement saccadé mais mettent à jour la lumière le moins possible.", + "ryoamiclights.tooltip.mode.3": "%s a un mouvement fluide.", + "ryoamiclights.tooltip.tnt_lighting": "Détermine le mode de lumière dynamique de la TNT.\n- %: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", + "ryoamiclights.tooltip.water_sensitive": "Active la vérification de sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière dans l'eau comme la torche." } \ No newline at end of file diff --git a/common/src/main/resources/assets/ryoamiclights/lang/fr_fr.json b/common/src/main/resources/assets/ryoamiclights/lang/fr_fr.json index 1d833baf..2fcacc9d 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/fr_fr.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/fr_fr.json @@ -1,21 +1,18 @@ { "ryoamiclights.menu.light_sources": "Sources de lumière dynamiques", - "ryoamiclights.menu.title": "Paramètres de RyoamicLights", + "ryoamiclights.menu.title": "Paramètres de LambDynamicLights", "ryoamiclights.menu.canvas.1": "La désactivation de l'éclairage dynamique provenant des entités est recommendée avec Canvas !", "ryoamiclights.menu.canvas.2": "L'éclairage dynamique avec Canvas est actuellement très demandant en ressources !", - "ryoamiclights.menu.tabs.general": "Général", - "ryoamiclights.option.light_sources.block_entities": "Entités de blocs", - "ryoamiclights.option.light_sources.entities": "Entités", - "ryoamiclights.option.light_sources.self": "Première personne", - "ryoamiclights.option.light_sources.water_sensitive_check": "Contrôle de la sensibilité à l'eau", + "ryoamiclights.option.block_entities": "Entités de blocs", + "ryoamiclights.option.entities": "Entités", "ryoamiclights.option.mode": "Lumières dynamiques", + "ryoamiclights.option.water_sensitive": "Contrôle de la sensibilité à l'eau", "ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenant des entités de blocs.", "ryoamiclights.tooltip.creeper_lighting": "Détermine le mode d'éclairage dynamique des Creepers.\n- %s: désactive la lumière dynamique pour les Creepers.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", "ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenant des entités. Note: Toujours actifs pour les joueurs.", "ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour de lui.", "ryoamiclights.tooltip.mode.2": "%s et %s vont avoir un mouvement légèrement saccadé mais minimisent les mises à jour de lumière.", "ryoamiclights.tooltip.mode.3": "%s donne un éclairage dynamique fluide.", - "ryoamiclights.tooltip.self_light_source": "Active les lumières dynamiques provenant du personnage première-personne. Il est recommendé de désactiver cette option si des shaders qui ont leur propre lumières dynamiques sont utilisés.", "ryoamiclights.tooltip.tnt_lighting": "Détermine le mode d'éclairage dynamique de la TNT.\n- %s: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.", "ryoamiclights.tooltip.water_sensitive": "Active la vérification des sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière lorsqu'ils sont dans l'eau." } \ No newline at end of file diff --git a/common/src/main/resources/assets/ryoamiclights/lang/hi_in.json b/common/src/main/resources/assets/ryoamiclights/lang/hi_in.json index 5df075b4..0d1fb80a 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/hi_in.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/hi_in.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "गतिशील प्रकाश स्रोतो", - "ryoamiclights.menu.title": "RyoamicLights विन्यास", + "ryoamiclights.menu.title": "LambDynamicLights विन्यास", "ryoamiclights.menu.canvas.1": "कैनवस के साथ संस्थाओं के गतिशील प्रकाश को निष्क्रिय करने की सिफारिश किया गई है!", "ryoamiclights.menu.canvas.2": "कैनवास के साथ गतिशील प्रकाश का प्रदर्शन खराब है!", - "ryoamiclights.option.light_sources.block_entities": "प्रखंड अस्तित्व", - "ryoamiclights.option.light_sources.entities": "अस्तित्व", - "ryoamiclights.option.light_sources.water_sensitive_check": "जल संवेदनशीलता", + "ryoamiclights.option.block_entities": "प्रखंड अस्तित्व", + "ryoamiclights.option.entities": "अस्तित्व", "ryoamiclights.option.mode": "गतिशील प्रकाश", + "ryoamiclights.option.water_sensitive": "जल संवेदनशीलता", "ryoamiclights.tooltip.block_entities": "प्रखंड अस्तित्व के गतिशील प्रकाश", "ryoamiclights.tooltip.creeper_lighting": "क्रीपर का गतिशील प्रकाश का प्रकार बदल देता है| \n- %s - क्रीपर का गतिशील प्रकाश को अक्षम करता है|\n- %s - निरंतर चमक सेट करता है|\n- %s - गतिशील प्रकाश सेट करता है|", "ryoamiclights.tooltip.entities": "अस्तित्व का गतिशील प्रकाश सक्षम बनाता है| खिलाड़ी हमेशा सक्रिय रहते हैं|", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/id_id.json b/common/src/main/resources/assets/ryoamiclights/lang/id_id.json index 61fed5c7..63481a92 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/id_id.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/id_id.json @@ -3,11 +3,9 @@ "ryoamiclights.menu.title": "Pengaturan RyoamicLights", "ryoamiclights.menu.canvas.1": "Disarankan untuk menonaktifkan pencahayaan dinamis entitas dengan Canvas!", "ryoamiclights.menu.canvas.2": "Pencahayaan dinamis dengan Canvas saat ini membutuhkan kinerja yang berat!", - "ryoamiclights.menu.tabs.general": "Umum", - "ryoamiclights.option.light_sources.block_entities": "Entitas Blok", - "ryoamiclights.option.light_sources.entities": "Entitas", - "ryoamiclights.option.light_sources.self": "Sudut pandang orang pertama", - "ryoamiclights.option.light_sources.water_sensitive_check": "Pemeriksaan Sensitivitas Air", + "ryoamiclights.option.block_entities": "Entitas Blok", + "ryoamiclights.option.entities": "Entitas", + "ryoamiclights.option.water_sensitive": "Pemeriksaan Sensitivitas Air", "ryoamiclights.option.mode": "Cahaya Dinamis", "ryoamiclights.tooltip.block_entities": "Mengaktifkan pencahayaan dinamis blok entitas", "ryoamiclights.tooltip.creeper_lighting": "Mengatur mode pencahayaan dinamis Creeper.\n- %s menonaktifkan pencahayaan dinamis Creeper.\n- %s mengaktifkan pencahayaan konstan.\n- %s mengatur pencahayaan dinamis.", @@ -15,7 +13,6 @@ "ryoamiclights.tooltip.mode.1": "Mengaktifkan lampu dinamis. Jika diaktifkan, pemain yang memegang obor akan menerangi area tersebut", "ryoamiclights.tooltip.mode.2": "%s dan %s akan sedikit lag tetapi meminimalkan pembaruan ringan.", "ryoamiclights.tooltip.mode.3": "%s adalah pencahayaan dinamis yang mulus.", - "ryoamiclights.tooltip.self_light_source": "Mengaktifkan pencahayaan dinamis orang pertama. Sebaiknya nonaktifkan ini jika kamu menggunakan shader yang memiliki pencahayaan dinamis sendiri.", "ryoamiclights.tooltip.tnt_lighting": "Mengatur mode pencahayaan dinamis TNT.\n- %s menonaktifkan pencahayaan dinamis TNT.\n- %s menetapkan luminansi konstan.\n- %s menetapkan pencahayaan dinamis.", "ryoamiclights.tooltip.water_sensitive": "Mengaktifkan pemeriksaan sumber cahaya yang sensitif terhadap air. Ini berarti beberapa item tidak akan memancarkan cahaya ketika terendam di dalam air." } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/it_it.json b/common/src/main/resources/assets/ryoamiclights/lang/it_it.json index 723e4167..d80aa7ec 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/it_it.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/it_it.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Fonti luminose dinamiche", - "ryoamiclights.menu.title": "Impostazioni di RyoamicLights", + "ryoamiclights.menu.title": "Impostazioni di LambDynamicLights", "ryoamiclights.menu.canvas.1": "È raccomandato disattivare le luci dinamiche delle entità con Canvas!", "ryoamiclights.menu.canvas.2": "Attualmente la luminosità dinamica è molto pesante con Canvas!", - "ryoamiclights.option.light_sources.block_entities": "Entità blocco", - "ryoamiclights.option.light_sources.entities": "Entità", - "ryoamiclights.option.light_sources.water_sensitive_check": "Controllo della sensibilità dell'acqua", + "ryoamiclights.option.block_entities": "Entità blocco", + "ryoamiclights.option.entities": "Entità", "ryoamiclights.option.mode": "Luci dinamiche", + "ryoamiclights.option.water_sensitive": "Controllo della sensibilità dell'acqua", "ryoamiclights.tooltip.block_entities": "Attiva l'illuminazione dinamica delle entità blocco.", "ryoamiclights.tooltip.creeper_lighting": "Imposta la modalità d'illuminazione dinamica dei Creeper.\n- %s disattiva l'illuminazione dinamica dei Creeper.\n- %s imposta una luminosità costante.\n- %s imposta una luminosità dinamica.", "ryoamiclights.tooltip.entities": "Attiva l'illuminazione dinamica delle entità. Nota: l'illuminazione dinamica dei giocatori è sempre attiva.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/ja_jp.json b/common/src/main/resources/assets/ryoamiclights/lang/ja_jp.json index 30975afb..f4f7e839 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/ja_jp.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/ja_jp.json @@ -1,15 +1,11 @@ { - "modmenu.descriptionTranslation.ryoamiclights": "臨場感ある光源を追加します.", - "ryoamiclights.menu.light_sources": "臨場感ある光源", "ryoamiclights.menu.title": "RyoamicLights 設定", "ryoamiclights.menu.canvas.1": "Canvasを使用している場合はエンティティの臨場感ある光源をオフにすることを推奨します!", "ryoamiclights.menu.canvas.2": "現在はCanvasと臨場感ある光源の併用によってパフォーマンスが不安定になります!", - "ryoamiclights.menu.tabs.general": "一般", - "ryoamiclights.option.light_sources.block_entities": "ブロックエンティティ", - "ryoamiclights.option.light_sources.entities": "エンティティ", - "ryoamiclights.option.light_sources.self": "一人称視点", - "ryoamiclights.option.light_sources.water_sensitive_check": "耐水性チェック", + "ryoamiclights.option.block_entities": "ブロックエンティティ", + "ryoamiclights.option.entities": "エンティティ", + "ryoamiclights.option.water_sensitive": "耐水性チェック", "ryoamiclights.option.mode": "臨場感ある光源", "ryoamiclights.tooltip.block_entities": "ブロックエンティティに臨場感ある光源を適用します.", "ryoamiclights.tooltip.creeper_lighting": "クリーパーの発光モードを設定します.\n- %s 臨場感ある光源を適用しません.\n- %s 一定の明るさで発光します.\n- %s 点滅も再現します.", @@ -17,7 +13,6 @@ "ryoamiclights.tooltip.mode.1": "臨場感ある光源を有効にします.有効にすると,例えば松明を手に持ったプレイヤーの周辺が明るくなります.", "ryoamiclights.tooltip.mode.2": "- %s, %s 見かけのラグを生じますが,更新を最小限に抑えます.", "ryoamiclights.tooltip.mode.3": "- %s 滑らかに描画します.", - "ryoamiclights.tooltip.self_light_source": "一人称視点で手持ちのアイテムに臨場感ある光源を適用します.独自にこの光源描写を行うシェーダーを使用している場合は,このオプションをオフにすることを推奨します.", "ryoamiclights.tooltip.tnt_lighting": "TNTの発光モードを設定します.\n- %s 臨場感ある光源を適用しません.\n- %s 一定の明るさで発光します.\n- %s 点滅も再現します.", "ryoamiclights.tooltip.water_sensitive": "光源の耐水性チェックを行います.有効にすると,一部のアイテムは水に浸かっている状態では発光しません." } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/nl_nl.json b/common/src/main/resources/assets/ryoamiclights/lang/nl_nl.json index dbc3b79a..bcc31530 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/nl_nl.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/nl_nl.json @@ -1,13 +1,12 @@ { "ryoamiclights.menu.light_sources": "Dynamische Licht Bronnen", - "ryoamiclights.menu.title": "RyoamicLights Instellingen", + "ryoamiclights.menu.title": "LambDynamicLights Instellingen", "ryoamiclights.menu.canvas.1": "Dynamische entiteit lichten is niet aanbevolen in gebruik met Canvas!", "ryoamiclights.menu.canvas.2": "Dynamische lichtbronnen met Canvas presteert momenteel heel zwaar!", - "ryoamiclights.menu.tabs.general": "Algemeen", - "ryoamiclights.option.light_sources.block_entities": "Blok Entiteiten", - "ryoamiclights.option.light_sources.entities": "Entiteiten", - "ryoamiclights.option.light_sources.water_sensitive_check": "Water Sensitiviteit Check", + "ryoamiclights.option.block_entities": "Blok Entiteiten", + "ryoamiclights.option.entities": "Entiteiten", "ryoamiclights.option.mode": "Dynamische Lichtbronnen", + "ryoamiclights.option.water_sensitive": "Water Sensitiviteit Check", "ryoamiclights.tooltip.block_entities": "Schakelt dynamische block entiteiten in.", "ryoamiclights.tooltip.creeper_lighting": "Stelt de creeper lichtmodus in.\n- %s zet dynamische creeper lichtbronnen uit.\n- %s zet een constante lichtsterkte.\n- %s zet een dynamische lichtsterkte.", "ryoamiclights.tooltip.entities": "Laat entiteiten dynamische lichtbronnen maken. Lot op: Spelers zijn altijd actief.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/pl_pl.json b/common/src/main/resources/assets/ryoamiclights/lang/pl_pl.json index c926ac43..02e2a1ab 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/pl_pl.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/pl_pl.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Źródła dynamicznego światła", - "ryoamiclights.menu.title": "Ustawienia RyoamicLights", + "ryoamiclights.menu.title": "Ustawienia LambDynamicLights", "ryoamiclights.menu.canvas.1": "Wyłączenie dynamicznego oświetlenia dla bytów jest zalecane w przypadku użycia Canvas! ", "ryoamiclights.menu.canvas.2": "Na tą chwilę dynamiczne oświetlenie użyte z Canvasem powoduje spadek wydajności!", - "ryoamiclights.option.light_sources.block_entities": "Byty bloków", - "ryoamiclights.option.light_sources.entities": "Byty", - "ryoamiclights.option.light_sources.water_sensitive_check": "Sprawdz. wrażliw. na wodę", + "ryoamiclights.option.block_entities": "Byty bloków", + "ryoamiclights.option.entities": "Byty", "ryoamiclights.option.mode": "Dynamiczne oświetlenie", + "ryoamiclights.option.water_sensitive": "Sprawdz. wrażliw. na wodę", "ryoamiclights.tooltip.block_entities": "Aktywuje dynamiczne oświetlenie generowane przez byty bloków.", "ryoamiclights.tooltip.creeper_lighting": "Ustawia dynamiczne oświetlenie Creepera.\n- %s deaktywuje dynamiczne oświetlenie Creepera.\n- %s ustawia stałą jasność.\n- %s ustawia dynamiczną jasność.", "ryoamiclights.tooltip.entities": "Aktywuje dynamiczne oświetlenie dla bytów. Uwaga: dla graczy jest to zawsze aktywne.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/pt_br.json b/common/src/main/resources/assets/ryoamiclights/lang/pt_br.json index 717d5d61..0697ca52 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/pt_br.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/pt_br.json @@ -1,21 +1,18 @@ { "ryoamiclights.menu.light_sources": "Fontes de luz dinâmicas", - "ryoamiclights.menu.title": "Config. RyoamicLights", + "ryoamiclights.menu.title": "Configurações do LambDynamicLights", "ryoamiclights.menu.canvas.1": "Recomenda-se desativar a iluminação dinâmica de entidades ao usar o mod Canvas!", "ryoamiclights.menu.canvas.2": "Usar a iluminação dinâmica com o Canvas irá afetar o desempenho!", - "ryoamiclights.menu.tabs.general": "Geral", - "ryoamiclights.option.light_sources.block_entities": "Entidades de Blocos", - "ryoamiclights.option.light_sources.entities": "Entidades", - "ryoamiclights.option.light_sources.self": "Primeira pessoa", - "ryoamiclights.option.light_sources.water_sensitive_check": "Submersos na água", + "ryoamiclights.option.block_entities": "Entidades de Blocos", + "ryoamiclights.option.entities": "Entidades", "ryoamiclights.option.mode": "Luzes dinâmicas", + "ryoamiclights.option.water_sensitive": "Verificação de sensibilidade à água", "ryoamiclights.tooltip.block_entities": "Habilita a iluminação dinâmica em entidades de blocos.", "ryoamiclights.tooltip.creeper_lighting": "Define o modo de iluminação dinâmica do Creeper.\n- %s desativa a iluminação dinâmica do Creeper.\n- %s aplica uma luminância constante.\n- %s aplica uma luminância dinâmica.", "ryoamiclights.tooltip.entities": "Habilita a iluminação dinâmica de entidades. Nota: sempre está ativada para jogadores.", "ryoamiclights.tooltip.mode.1": "Habilita a iluminação dinâmica. Se ativo, um jogador segurando uma tocha irá iluminar a área, por exemplo.", "ryoamiclights.tooltip.mode.2": "%s e %s não acompanham bem o movimento, mas minimizam atualizações de luz.", "ryoamiclights.tooltip.mode.3": "%s é a iluminação dinâmica suave.", - "ryoamiclights.tooltip.self_light_source": "Permite iluminação dinâmica em primeira pessoa. É recomendável desativar isso se você estiver usando sombreadores com iluminação dinâmica própria.", "ryoamiclights.tooltip.tnt_lighting": "Define o modo da iluminação dinâmica da Dinamite. \n- %s desativa a iluminação dinâmica da Dinamite.\n- %s aplica uma luminância constante.\n- %s aplica uma luminância dinâmica.", "ryoamiclights.tooltip.water_sensitive": "Habilita a verificação de fontes de luz sensíveis à água. Isso significa que alguns itens não irão emitir luz enquanto estiverem submersos em água." } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/ru_ru.json b/common/src/main/resources/assets/ryoamiclights/lang/ru_ru.json index 9076fc11..dfeab6fa 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/ru_ru.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/ru_ru.json @@ -1,24 +1,18 @@ { - "ryoamiclights.menu.light_sources": "Источники освещения", - "ryoamiclights.menu.title": "Настройки RyoamicLights", - "ryoamiclights.menu.canvas.1": "При использовании Canvas рекомендуется отключить динамическое освещение сущностей.", + "ryoamiclights.menu.light_sources": "Источники динамического освещения", + "ryoamiclights.menu.title": "Настройки LambDynamicLights", + "ryoamiclights.menu.canvas.1": "При использовании Canvas рекомендуется отключить динамическое освещение сущностей!", "ryoamiclights.menu.canvas.2": "На данный момент при использовании Canvas динамическое освещение ресурсозатратно!", - "ryoamiclights.menu.tabs.general": "Основные", - "ryoamiclights.option.light_sources.block_entities": "Блоки", - "ryoamiclights.option.light_sources.entities": "Сущности", - "ryoamiclights.option.light_sources.self": "От первого лица", - "ryoamiclights.option.light_sources.water_sensitive_check": "Угасание в воде", + "ryoamiclights.option.block_entities": "Сущности-блоки", + "ryoamiclights.option.entities": "Сущности", "ryoamiclights.option.mode": "Динамическое освещение", + "ryoamiclights.option.water_sensitive": "Проверка на нахождение в воде", "ryoamiclights.tooltip.block_entities": "Включает динамическое освещение сущностей.", "ryoamiclights.tooltip.creeper_lighting": "Устанавливает режим динамического освещения у Криперов.\n- %s отключает динамическое освещение Криперов.\n- %s устанавливает постоянную яркость.\n- %s устанавливает динамическую яркость.", "ryoamiclights.tooltip.entities": "Включает динамическое освещение сущностей. Примечание: освещение игроков активно всегда.", - "ryoamiclights.tooltip.mode.1": "Включает динамическое освещение. Например, игрок с факелом в руке будет подсвечивать область вокруг.", + "ryoamiclights.tooltip.mode.1": "Включает динамическое освещение. Например, если включено, игрок, держащий факел в руке, будет подсвечивать область вокруг себя.", "ryoamiclights.tooltip.mode.2": "%s и %s будут немного отставать, но сводят к минимуму обновление освещения.", - "ryoamiclights.tooltip.mode.3": "%s - плавное динамическое освещение.", - "ryoamiclights.tooltip.self_light_source": "Включает динамическое освещение от первого лица. Рекомендуется отключить это, если вы используете шейдеры с собственным динамическим освещением.", - "ryoamiclights.tooltip.tnt_lighting": "Устанавливает режим динамического освещения для динамита.\n- %s отключает динамическое освещение динамита.\n- %s устанавливает постоянную яркость.\n- %s устанавливает динамическую яркость.", - "ryoamiclights.tooltip.water_sensitive": "Включает проверку источников света на нахождение в воде. Это означает, что некоторые предметы не будут излучать свет при погружении в воду.", - - "modmenu.summaryTranslation.ryoamiclights": "Добавляет динамическое освещение.", - "modmenu.descriptionTranslation.ryoamiclights": "Динамическое освещение - это свет, исходящий от различных подвижных источников, таких как игроки или сущности.\nВозможности:\n • Динамическое освещение\n • Его тонкая настройка\n • Совместимость с предметами из модов\n • Свечение спектральных стрел, всполохов и других сущностей\n • Свечение горящих сущностей\n • Угасание факелов, костров и других предметов в воде\n • Удобные инструменты разработки\n • И многое другое!" -} + "ryoamiclights.tooltip.mode.3": "%s - это плавное динамическое освещение.", + "ryoamiclights.tooltip.tnt_lighting": "Устанавливает режим динамического освещения у Динамита.\n- %s отключает динамическое освещение Динамита.\n- %s устанавливает постоянную яркость.\n- %s устанавливает динамическую яркость.", + "ryoamiclights.tooltip.water_sensitive": "Включает проверку источников света на нахождение в воде. Это означает, что некоторые предметы не будут излучать свет при погружении в воду." +} \ No newline at end of file diff --git a/common/src/main/resources/assets/ryoamiclights/lang/sv_se.json b/common/src/main/resources/assets/ryoamiclights/lang/sv_se.json index 6f3c528c..da2b99f2 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/sv_se.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/sv_se.json @@ -3,9 +3,9 @@ "ryoamiclights.menu.title": "RyoamicLights-inställningar", "ryoamiclights.menu.canvas.1": "Att avaktivera entities dynamiska ljus rekommenderas med Canvas!", "ryoamiclights.menu.canvas.2": "Dynamiskt ljus med Canvas är prestandakrävande!", - "ryoamiclights.option.light_sources.block_entities": "Blockentities", - "ryoamiclights.option.light_sources.entities": "Entities", - "ryoamiclights.option.light_sources.water_sensitive_check": "Vattenkänslighetstest", + "ryoamiclights.option.block_entities": "Blockentities", + "ryoamiclights.option.entities": "Entities", + "ryoamiclights.option.water_sensitive": "Vattenkänslighetstest", "ryoamiclights.option.mode": "Dynamiskt Ljus", "ryoamiclights.tooltip.block_entities": "Aktiverar blockentitiers dynamiska ljus.", "ryoamiclights.tooltip.creeper_lighting": "Aktiverar Creeperns dynamiska ljusläge.\n- %s avaktiverar Creeperns dynamiska ljus.\n- %s sätter en konstant luminans.\n- %s sätter en dynamisk luminans.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/tr_tr.json b/common/src/main/resources/assets/ryoamiclights/lang/tr_tr.json index 89a0789b..0381b3ab 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/tr_tr.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/tr_tr.json @@ -1,12 +1,12 @@ { "ryoamiclights.menu.light_sources": "Dinamik Işık Kaynakları", - "ryoamiclights.menu.title": "RyoamicLights (LambDinamikIşıklar) Ayarları", + "ryoamiclights.menu.title": "LambDynamicLights (LambDinamikIşıklar) Ayarları", "ryoamiclights.menu.canvas.1": "Varlıkların dinamik ışıklandırmasını devre dışı bırakmanız Canvas'la beraber önerilir!", "ryoamiclights.menu.canvas.2": "Canvas'la beraber dinamik ışıklandırma şu an yavaş performansta!", - "ryoamiclights.option.light_sources.block_entities": "Varlıkları Engelle", - "ryoamiclights.option.light_sources.entities": "Varlıklar", - "ryoamiclights.option.light_sources.water_sensitive_check": "Suya Duyarlılık Kontrolü", + "ryoamiclights.option.block_entities": "Varlıkları Engelle", + "ryoamiclights.option.entities": "Varlıklar", "ryoamiclights.option.mode": "Dinamik Işıklar", + "ryoamiclights.option.water_sensitive": "Suya Duyarlılık Kontrolü", "ryoamiclights.tooltip.block_entities": "Blok varlıkların dinamik ışıklandırmasını etkinleştirir.", "ryoamiclights.tooltip.creeper_lighting": "Creeper'a dinamik ışıklandırma ekler.\n- %s Creeper ışıklandırmasını devre dışı bırakır.\n- %s sabit bir ışıltı ekler.\n- %s dinamik bir ışıltı ekler.", "ryoamiclights.tooltip.entities": "Varlıkların dinamik ışıklandırmasını etkinleştirir. Not: Oyuncularda her zaman aktiftir.", diff --git a/common/src/main/resources/assets/ryoamiclights/lang/uk_ua.json b/common/src/main/resources/assets/ryoamiclights/lang/uk_ua.json index 15004543..e9390c98 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/uk_ua.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/uk_ua.json @@ -3,11 +3,9 @@ "ryoamiclights.menu.title": "Налаштування RyoamicLights", "ryoamiclights.menu.canvas.1": "Рекомендовано відключати динамічне освітлення істот із модом Canvas!", "ryoamiclights.menu.canvas.2": "Динамічне освітлення із модом Canvas наразі має низьку продуктивність!", - "ryoamiclights.menu.tabs.general": "Загальні", - "ryoamiclights.option.light_sources.block_entities": "Блоки-істоти", - "ryoamiclights.option.light_sources.entities": "Істоти", - "ryoamiclights.option.light_sources.self": "Від першої особи", - "ryoamiclights.option.light_sources.water_sensitive_check": "Перевірка чутливості до води", + "ryoamiclights.option.block_entities": "Блоки-істоти", + "ryoamiclights.option.entities": "Істоти", + "ryoamiclights.option.water_sensitive": "Перевірка чутливості до води", "ryoamiclights.option.mode": "Динамічне освітлення", "ryoamiclights.tooltip.block_entities": "Вмикає динамічне освітлення для блоків-істот.", "ryoamiclights.tooltip.creeper_lighting": "Встановлює режим динамічного освітлення для Кріпера.\n- %s вимикає динамічне освітлення для Кріпера.\n- %s встановлює постійне освітлення.\n- %s встановлює динамічне освітлення.", @@ -15,7 +13,6 @@ "ryoamiclights.tooltip.mode.1": "Вмикає динамічне освітлення. Для прикладу, якщо увімкнено то гравець, який тримає смолоскип, освітлюватиме область.", "ryoamiclights.tooltip.mode.2": "%s і %s будуть трохи відставати, але мінімізує оновлення світла.", "ryoamiclights.tooltip.mode.3": "%s це плавне динамічне освітлення.", - "ryoamiclights.tooltip.self_light_source": "Вмикає динамічне освітлення від першої особи. Рекомендується вимкнути це, якщо ви використовуєте шейдери, які мають власне динамічне освітлення.", "ryoamiclights.tooltip.tnt_lighting": "Встановлює режим динамічного освітлення для динаміту.\n- %s вимикає динамічне освітлення для динаміту.\n- %s встановлює постійне освітлення.\n- %s встановлює динамічне освітлення.", "ryoamiclights.tooltip.water_sensitive": "Вмикає перевірку чутливих до води джерел світла. Це означає, що деякі предмети не випромінюватимуть світло під час занурення у воду." } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/vi_vn.json b/common/src/main/resources/assets/ryoamiclights/lang/vi_vn.json index cc2b99c6..a4e6ac4a 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/vi_vn.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/vi_vn.json @@ -3,11 +3,9 @@ "ryoamiclights.menu.title": "Cài đặt RyoamicLights", "ryoamiclights.menu.canvas.1": "Bạn nên tắt ánh sáng động của thực thể với Canvas!", "ryoamiclights.menu.canvas.2": "Ánh sáng động với Canvas hiện đòi hỏi hiệu suất cao!", - "ryoamiclights.menu.tabs.general": "Chung", - "ryoamiclights.option.light_sources.block_entities": "Thực thể khối", - "ryoamiclights.option.light_sources.entities": "Thực thể", - "ryoamiclights.option.light_sources.self": "Góc nhìn thứ nhất", - "ryoamiclights.option.light_sources.water_sensitive_check": "Kiểm tra độ nhạy của nước", + "ryoamiclights.option.block_entities": "Thực thể khối", + "ryoamiclights.option.entities": "Thực thể", + "ryoamiclights.option.water_sensitive": "Kiểm tra độ nhạy của nước", "ryoamiclights.option.mode": "Nguồn sáng động", "ryoamiclights.tooltip.block_entities": "Cho phép khối thực thể chiếu sáng động.", "ryoamiclights.tooltip.creeper_lighting": "Đặt chế độ chiếu sáng động Creeper.\n- %s tắt chiếu sáng động Creeper.\n- %s đặt độ sáng không đổi.\n- %s đặt độ chói động.", @@ -15,7 +13,6 @@ "ryoamiclights.tooltip.mode.1": "Bật nguồn sáng động. Ví dụ, nếu được bật, một người chơi cầm đuốc sẽ thắp sáng khu vực đó.", "ryoamiclights.tooltip.mode.2": "%s và %s sẽ chậm hơn một chút nhưng giảm thiểu các cập nhật nhẹ.", "ryoamiclights.tooltip.mode.3": "%s là nguồn sáng động mượt mà.", - "ryoamiclights.tooltip.self_light_source": "Cho phép nguồn sáng động ở góc nhìn thứ nhất. Bạn nên tắt tính năng này nếu đang sử dụng shader có nguồn sáng động riêng.", "ryoamiclights.tooltip.tnt_lighting": "Đặt chế độ chiếu sáng động TNT.\n- %s tắt chiếu sáng động TNT.\n- %s đặt độ chói không đổi.\n- %s đặt độ chói động.", "ryoamiclights.tooltip.water_sensitive": "Cho phép kiểm tra nguồn sáng nhạy cảm với nước. Điều này có nghĩa là một số vật phẩm sẽ không phát ra ánh sáng khi chìm trong nước." } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/zh_cn.json b/common/src/main/resources/assets/ryoamiclights/lang/zh_cn.json index 81ec1de3..1ff3f2cf 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/zh_cn.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/zh_cn.json @@ -2,22 +2,19 @@ "ryoamiclights.key.light_switch": "动态光照开关", "ryoamiclights.key.category": "RyoamicLights", "ryoamiclights.menu.light_sources": "动态光照", - "ryoamiclights.menu.title": "RyoamicLights设置", - "ryoamiclights.menu.canvas.1": "建议在使用Canvas时禁用实体动态光照!", - "ryoamiclights.menu.canvas.2": "目前动态光照与Canvas同时使用会非常地吃性能!", - "ryoamiclights.menu.tabs.general": "通用", - "ryoamiclights.option.light_sources.block_entities": "方块实体", - "ryoamiclights.option.light_sources.entities": "实体", - "ryoamiclights.option.light_sources.self": "第一人称", - "ryoamiclights.option.light_sources.water_sensitive_check": "水敏光源检查", + "ryoamiclights.menu.title": "LambDynamicLights设置", + "ryoamiclights.menu.canvas.1": "建议在使用Canvas Mod的时候禁用实体动态光照!", + "ryoamiclights.menu.canvas.2": "目前动态光照与Canvas Mod同时使用会非常地吃性能!", + "ryoamiclights.option.block_entities": "方块实体", + "ryoamiclights.option.entities": "实体", "ryoamiclights.option.mode": "动态光照", + "ryoamiclights.option.water_sensitive": "水敏光源检查", "ryoamiclights.tooltip.block_entities": "启用方块实体的动态光照。", "ryoamiclights.tooltip.creeper_lighting": "设置苦力怕的动态光照模式。\n- %s 禁用苦力怕动态光照。\n- %s 会设置一个恒定的亮度。\n- %s 会设置动态的亮度。", - "ryoamiclights.tooltip.entities": "启用实体动态光照。注:与玩家的设置相独立。", + "ryoamiclights.tooltip.entities": "启用实体的动态光照。注:与玩家的设置相独立。", "ryoamiclights.tooltip.mode.1": "启用动态光照。若启用,手持光源的玩家将照亮其附近。", "ryoamiclights.tooltip.mode.2": "%s 和 %s 会略有延迟,以减少光照更新。", - "ryoamiclights.tooltip.mode.3": "%s 则是平滑动态光照。", - "ryoamiclights.tooltip.self_light_source": "启用第一人称动态光照。如果你使用自带动态光照的着色器,建议禁用该功能。", + "ryoamiclights.tooltip.mode.3": "%s 则是平滑的动态光照。", "ryoamiclights.tooltip.tnt_lighting": "设置TNT的动态光照模式。\n- %s 禁用TNT动态光照。\n- %s 会设置一个恒定的亮度。\n- %s 会设置动态的亮度。", "ryoamiclights.tooltip.water_sensitive": "启用水敏光源检查。这意味着某些物品被浸没在水中时将不会发光。" } diff --git a/common/src/main/resources/assets/ryoamiclights/lang/zh_tw.json b/common/src/main/resources/assets/ryoamiclights/lang/zh_tw.json index a9b268ac..8e01fab1 100644 --- a/common/src/main/resources/assets/ryoamiclights/lang/zh_tw.json +++ b/common/src/main/resources/assets/ryoamiclights/lang/zh_tw.json @@ -3,11 +3,9 @@ "ryoamiclights.menu.title": "RyoamicLights 設定", "ryoamiclights.menu.canvas.1": "建議在使用 Canvas 模組時禁用實體動態光源!", "ryoamiclights.menu.canvas.2": "同時使用動態光源和 Canvas 模組會十分影響效能!", - "ryoamiclights.menu.tabs.general": "一般", - "ryoamiclights.option.light_sources.block_entities": "方塊實體", - "ryoamiclights.option.light_sources.entities": "實體", - "ryoamiclights.option.light_sources.self": "第一人稱", - "ryoamiclights.option.light_sources.water_sensitive_check": "水下照明檢查", + "ryoamiclights.option.block_entities": "方塊實體", + "ryoamiclights.option.entities": "實體", + "ryoamiclights.option.water_sensitive": "水下照明檢查", "ryoamiclights.option.mode": "動態光源", "ryoamiclights.tooltip.block_entities": "啟用方塊實體動態光源。", "ryoamiclights.tooltip.creeper_lighting": "設定苦力怕動態光源模式。\n- %s 禁用苦力怕動態光源模式\n- %s 設定恆定的亮度。\n- %s 設定動態亮度。", @@ -15,7 +13,6 @@ "ryoamiclights.tooltip.mode.1": "啟用動態光源。若啟用,玩家拿著火把時會照亮附近。", "ryoamiclights.tooltip.mode.2": "%s 和 %s 略有延遲,以減少光照更新。", "ryoamiclights.tooltip.mode.3": "%s 是平滑的動態光源", - "ryoamiclights.tooltip.self_light_source": "啟用第一人稱動態光源。若你正在使用具有自己的動態照明的光影,建議禁用此選項。", "ryoamiclights.tooltip.tnt_lighting": "設定 TNT 的動態光源模式。\n- %s 禁用 TNT 動態光源\n- %s 設定恆定的亮度。\n- %s 設定動態亮度。", "ryoamiclights.tooltip.water_sensitive": "啟用水下照明檢查。這意味著某些物品在浸入水中時將不會發出光。" } diff --git a/fabric/CHANGELOG.md b/fabric/CHANGELOG.md index ed2bf64f..36f96899 100644 --- a/fabric/CHANGELOG.md +++ b/fabric/CHANGELOG.md @@ -1,2 +1,2 @@ ## Changelog -- code clean \ No newline at end of file +- fix lang file \ No newline at end of file diff --git a/forge/CHANGELOG.md b/forge/CHANGELOG.md index ed2bf64f..36f96899 100644 --- a/forge/CHANGELOG.md +++ b/forge/CHANGELOG.md @@ -1,2 +1,2 @@ ## Changelog -- code clean \ No newline at end of file +- fix lang file \ No newline at end of file diff --git a/gradle.properties b/gradle.properties index 8357059b..103584d4 100644 --- a/gradle.properties +++ b/gradle.properties @@ -5,7 +5,7 @@ enabled_platforms=fabric,forge yarn_mappings=1.16.5+build.10 archives_base_name=RyoamicLights -mod_version=0.2.2 +mod_version=0.2.3 maven_group=org.thinkingstudio.ryoamiclights architectury_version=1.32.68 @@ -16,7 +16,7 @@ mod_menu_version=1.16.23 forge_version=1.16.5-36.2.42 -obsidianui_version=0.2.3+mc1.16.5 +obsidianui_version=0.2.4+mc1.16.5 modrinth_id=reCfnRvJ curseforge_id=913587