diff --git a/main.js b/main.js index f2df397e..72224592 100644 --- a/main.js +++ b/main.js @@ -15105,6 +15105,7 @@ function buyAutoStructures(){ if (!setting[item]) continue; if (typeof setting.NurseryZones !== 'undefined' && game.global.world < setting.NurseryZones && item == "Nursery") continue; + if (item == "Warpstation" && game.global.sLevel >= 4 ) maxBuild = 1000; var building = game.buildings[item]; var purchased = building.purchased; var buyMax = setting[item].buyMax;