From 7052dc5453bfc048f9b17c7b50e41af0c3fbb669 Mon Sep 17 00:00:00 2001 From: TankorSmash Date: Tue, 10 Mar 2020 02:16:38 -0400 Subject: [PATCH] typo fix in help text --- main.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.js b/main.js index 1436db0f..a956cc29 100644 --- a/main.js +++ b/main.js @@ -2306,7 +2306,7 @@ var offlineProgress = { getHelpText: function(){ var text = "

While you were out, your Trimps didn't get much done - unless you count destruction of property. Luckily you have a Time Portal! While you can't go forward in time, you can go back to keep the Trimps in line and I'll wait here for you.

"; text += "

While you're in the past, everything will progress like normal, just much faster. The temporal displacement effects give you blurry vision and a headache (making fine control impossible), but you can force your Trimps to stop and run 1 map whenever you want for each 8 hours spent offline! Maps created this way will use your first preset settings at your selected level with Repeat for Items and Exit to World.

"; - text += "

If your Trimps look stuck, you can always Stop Here to regain full control of your Trimps, and you'll still receieve resources from Trustworthy Trimps for any unused Time Warp time!

" + text += "

If your Trimps look stuck, you can always Stop Here to regain full control of your Trimps, and you'll still received resources from Trustworthy Trimps for any unused Time Warp time!

" text += "

You can Time Warp for 100% of the time you spent offline, up to a maximum of 24 hours.

" text += "
You can change your Offline Progress setting to suit your needs!

" + getSettingHtml(game.options.menu.offlineProgress, "offlineProgress", null, "timewarp") + "
"; return text;