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Oingo

A self-taught second attempt at a simple CPU ray tracer (first attempt being the original Ray Tracing project). This is built around the Embree library for general ray tracing, and uses Eigen for vector maths. The goal is to extend this to a full PBRT (Physically Based Ray Tracing) implementation.

Ray-traced cow!

Building

This project is built with CMake. All dependencies can be found in the devcontainer Dockerfile.