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Currently Point::multimult creates a scratch space of a fixed size (2^20) on every run. This works fine, but wastes cycles. If we move it into thread local storage we will reclaim these cycles.
The text was updated successfully, but these errors were encountered:
Currently
Point::multimult
creates a scratch space of a fixed size (2^20
) on every run. This works fine, but wastes cycles. If we move it into thread local storage we will reclaim these cycles.The text was updated successfully, but these errors were encountered: